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TextureImporter does not import PNG Textures with a negative mipmap bias...
How to reproduce: 1.Open the repro project "TextureBias" in comment -> there is only 1 texture file with it's meta file -> Open the ... Read more
[Android][IL2CPP] Application.Quit() crashes the app
To reproduce: 1. Download attached project "Unity_ApplicationQuit.zip" and open in Unity 2. Build and run the project on an Android... Read more
[CommandBuffer] [Particles] Particles don't face light when rendered at ...
How to reproduce: 1. Open given Unity project 2. Enter "Test" scene 3. Enter Play Mode -- See in the rendered texture in the top lef... Read more
[Trunk] Projects with 3D Template cannot be built for mobile platforms
Steps to reproduce: 1. Create new 3D project 2. Change Platform to Android/iOS 3. Go to File->Build Settings -> Player Settings -> O... Read more
UI Text shows Unicode characters as missing symbols even though the char...
To reproduce: 1. Open the project, attached by the tester (UnicodeCrash.zip) 2. Observe the text insinde the Text game object Expe... Read more
[Package Manger] Crash on "core::StringStorageDefault<char>::assign" whe...
Steps to reproduce: 1. Start a new project 2. Go to Window -> Package Manager 3. Select a package to remove from the installed list ... Read more
[Timeline] Only the bottom-most object turns into a track when dragging ...
Steps to reproduce: 1. Open QA-supplied project ("Timelinedragbug.zip") 2. Open Timeline and Hierarchy windows 3. Select "Director" ... Read more
Worldspace UI is not captured by Frame Recorder when recording a 360 View
To reproduce: 1. Open the project, attached by the tester (WorldSpaceUI360.zip) 2. Open the "scene" scene 3. Open the Recorder via ... Read more
Unable to pause AudioListener via UI button
To reproduce: 1. Open the project, attached by the tester (AudioListenerPause.zip) 2. Open the "scene" scene 3. Enter Play mode 4. ... Read more
[Project Template] Unable to build with default 3D template settings wit...
Warnings are thrown due to Linear color space set as default when platform switched to Android, iOS, tvOS (Linear instead of Gamma) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map