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0
votes
Fixed

Crash in GetLightProbeProxyVolumeSample

Shadows/Lights

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Jun 16, 2016

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Version/s: 5.4.0b21

Repro Steps: 1) Make sure Steam is running (project depends) 2) Open attached project and scene "Editor" 3) Click 3rd "tab" on left... Read more

0
votes
Fixed

Adding components to objects in Asset Bundles causes crash on Unload

--

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Jun 21, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Run the scene 4. Stop the scene 5. Notice Unity crashing on bun... Read more

0
votes
Won't Fix

OnApplicationFocus not called when returning to game with Win+D

Window management

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Jun 21, 2016

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Version/s: 5.3.2p1

Steps to reproduce: 1. Open attached project ("focus.zip") 2. Add "scene" scene to build settings 3. Build and run for Windows 4. R... Read more

0
votes
By Design

[ImportAssetOptions] ForceUncompressedImport does not function

Asset - Importers

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Jun 20, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open the attached project 2. In the upper Menu bar click 'REPRO CASE/Before and after' 3. Check the console ... Read more

1
votes
Fixed

Canvas buttons are unclickable in loaded networking scenes

UI

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Jun 21, 2016

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Version/s: 5.4.0b20

Reproduction steps: 1. Open attached project "case_807687-Production_Stripped". 2. Open scene "Stage1a". 3. Enter play mode. 4. Pres... Read more

0
votes
Fixed

Distortions with small camera near clipping plane values

Camera

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Jun 21, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project. 2. Open scene 'Master'. 3. Open Game window. There are 4 cameras in the scene, t... Read more

0
votes
Fixed

GL.LoadOrtho is broken which causes sprite preview not rendered. See com...

VR

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Jun 21, 2016

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Version/s: 5.4.0b22

Reproduction steps: 1. Create new Project 2. Import 2D Roguelike assets 3. Launch Sprite Editor on Scavengers_SpriteSheet SpriteShee... Read more

6
votes
Fixed

[ANDROID] [IPv6] Using IPv6 doesn't work on Android when using .Net 2.0 ...

Android

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Jun 10, 2016

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Version/s: 5.3.5f1

To reproduce: 1) Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/library/ma... Read more

0
votes
Fixed

Using uScript results in errors

Mono

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project. 2. Open scene 'Test'. 3. In the Hierarchy press 'Test_ShowFPS' When the object is... Read more

0
votes
Duplicate

Particle.Stop() shows wrong state

Shuriken

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Jun 22, 2016

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Version/s: 5.4.0b22

Steps to reproduce(not always reproducible): 1. Open "TestScene" project in Unity 5.4.0b23. 2. Press play button in toolbar. 3. Hold... Read more

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