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Crash in g_logv when using nested/generic class
To reproduce:1. Open attached project2. Play Test1 scene3. Editor crashes Reproducible: 5.5.0a5, 5.4.0f3, 5.3.6p2, 5.2.5f1 Read more
[iOS] Empty Unity app crashes on iOS 13 devices
Steps to reproduce: Create a new Unity project (or open attached 'test-emptyproj.zip') Build the project for iOS platform Deploy to ... Read more
[WebGL] Application Focus Loss not recognized when right click dragging ...
Reproduction steps:1. Open the attached “Repro” project2. Build and Run for WebGL3. While in the Player, press W key and RMB4. While... Read more
[FBX Exporter] FBX Exporter does not include uv5, uv6, uv7, uv8 when the...
Reproduction steps:1. In "com.unity.formats.fbx@4.1.2" package locate the in FbxExporter.cs file2. In the FbxExporter.cs file locate... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more
[Plugin] Native Plugins using .bundle files are not recognised by the Ed...
Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more
Gamma color space is over bright
The use of gamma color space results in over-bright results. Reproduction Steps:1. Open the scene in the attached project2. Observe ... Read more
Crash on mono_spill_global_vars when using "as" operator with a Nullable...
To reproduce:1. Open attached project2. Open "Test" scene3. Play the scene Actual behavior: Unity crashes Regression from 5.1 to 5.2 Read more
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