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Line remaining in project explorer when dragging the element between oth...
Line remaining in project explorer when dragging the element between other two, but then going out of bounds of the project explorer... Read more
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce:1. Create an empty project2. Open Build settings3. Change Build target to iOS4. Build for iOS5. When build comple... Read more
EditorGUILayout.PrefixLabel is invisible if next element is GUILayout.Label
Steps to reproduce:1. Download "UndoAnchorPositionBug.zip" and open "scene" scene2. Select "EventSystem" in Hierarchy3. Notice that ... Read more
Trail gets out of bounds with more than 0 corner vertices
Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more
Trail rotates and is choppy at certain angles and camera distances
What happens: trail starts to get shaky and twisted, also it starts to rotate. Reproduction steps:1. Open the project2. Open the sce... Read more
[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...
To reproduce:1. Create Render Texture2. Make sure that Metal Editor Support is enabled3. Select Render Texture4. Change Dimension to... Read more
Unable to assign Animator Controller to Animator Component through the a...
Steps to reproduce:1. Download and open the attached project2. Select the "Directional Light object"3. Click on the Asset Picker nex... Read more
profiler doesn't start on player builds
-e: see title, works well in Editor--also worked in 2017.1.0b3 -repro:--open attached or create new project--play scene and open pro... Read more
Project crashes when entering play mode due to layout settings, console ...
To reproduce:1. Open user's project, enter play mode Expected: game will runActual: Unity crashes Reproduced in: 5.4.4f1Not reproduc... Read more
Changing CapsuleCollider radius in runtime through code makes the height...
To reproduce:1. Open an Attached Unity project "Rigidbodybug"2. Open scene "scene"3. Window --> Physics Debugger4. Press Play Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU