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[Editor] Hidden objects count doesn't update in Scene view on deleting a...
On deleting hidden Gameobject from a hierarchy doesn't reflect in the count of hiddden gameobjects in Scene window. Steps to Reprodu... Read more
[IL2CPP] The Obfuscator plugin causes Build to fail and prints unclear S...
To reproduce: 1. Download attached project "ObfuscationRepro3 2.zip" and open in Unity2. Press File > Build Settings...3. Switch ... Read more
[GLCore] Tessellation doesn't work on OpenGL while it works on Direct3D11
1. Download "OpenGLTessellationIssue.7z (12.7 MB)" project2. Open a scene called "ddd" (In which you will find 2 cubes, Red and Blue... Read more
'Stack Empty' exception is thrown with .NET 4.x when compiling a script ...
How to reproduce:1. Open user-submitted project (BROKEN_COMPILER)2. Re-import the 'Gallery.cs' script and see the Console window Exp... Read more
[Editor] Null Reference exception thrown on changing scale factor of the...
Null Reference exception is thrown on changing scale factor of the screen from Window's display settings. Steps to reproduce:1. Crea... Read more
Error of InvalidOperationException appears when Mobile Notifications pac...
To reproduce:1. Create a new project2. Go to Package manager3. Install Mobile Notifications package Actual result: There is an error... Read more
Static Batching draw call regression since 2018.1.0a1
Steps to reproduce:1. Open user attached project2. Build & Run to an Android device3. Switch to landscape mode- Observe the fram... Read more
PackedMemorySnapshot does not get the typeDescription for a struct field...
Steps to reproduce:1. Download and open the attached project2. In the toolbar, select BugReport > Open TestCode Window3. Click "C... Read more
Linux player fails to build if there is a default icon assigned in the p...
To reproduce:1) Open attached project2) Make sure the "Default Icon" is set to something in Player Settings3) Build for Linux Expect... Read more
[WebGL] no actual error message for missing threading support in browser
-e: see title, it just throws various (depending on browser) errors which are not very helpful -repro:--open attached project--build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size