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0
votes
Fixed

Typo in Movie Textures document for Japanese

Docs - Manual

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Jul 06, 2015

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Version/s: 5.1.1f1

Typo in Movie Textures document for Japanese http://docs.unity3d.com/ja/current/Manual/class-MovieTexture.html "Android の再生フォーマットが再生... Read more

0
votes
Fixed

Misformatted code in example snippet

Docs - Manual

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Jul 07, 2015

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Version/s: 5.1.0f3

On this page: http://docs.unity3d.com/Manual/LoadingAssetBundles.html the last two lines of code are unnecessarily indented. Read more

1
votes
Postponed
0
votes
Fixed

UI ScrollList are not working when gameobject is disable at start

UI

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Jul 07, 2015

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Version/s: 5.2.0b1

To reproduce:1. Open attached project2. Play testUINOOK scene3. Try to scroll4. Notice that scrolling doesn't work Read more

0
votes
Fixed

[WWW,iOS] Creating a WWW request without saving a reference to it trigge...

iOS

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Jun 29, 2015

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Version/s: 5.1.1p2

To Reproduce: 1. Deploy and click on "Post static (this sends a ~500kb www request to http://requestb.in/1dvc6m41?inspect without wa... Read more

0
votes
Fixed

[Linux] texturing & font issues

Linux

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Jul 07, 2015

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Version/s: 4.6.1f1

-e: game has texture issues when run on Linux, works on other platforms -repro:--build linked project for (see below, only need to b... Read more

5
votes
Duplicate

[Recording] Undo doesn't work when modifying keyframes in the animation ...

Animation Window

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Jul 06, 2015

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Version/s: 5.1.1f1

How to reproduce: 1. Open any (new) project2. Create a Cube3. Open the Animation Window4. Give the Cube an empty animation5. Add any... Read more

0
votes
Fixed

NetworkManager OnServerConnect not called for local players

Networking

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Jul 07, 2015

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Version/s:

The virtual function NetworkManager.OnServerConnect() not called for local players. This also means that NetworkLobbyManager.OnLobby... Read more

1
votes
Fixed

SyncList callbacks have inconsistent timing.

Networking

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Jul 07, 2015

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Version/s:

The callbacks for SyncLists for the local client on the host have inconsistent timing in regard to the actual operation. The callbac... Read more

0
votes
By Design

UI draw order is unintuitive

UI

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Feb 11, 2015

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Version/s: 5.0.0b22

The draw order of UI elements (from top to bottom in the hierarchy of the Canvas's Transform) is unintuitive. It would make more sen... Read more