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[Prefabs] The Comparison View has incorrect size when opened from the Ov...
To reproduce:1) Create new project2) Make a prefab out of any object in scene3) Select same object in scene4) Change something (for ... Read more
[IL2CPP] Accessing CustomAttributeData causes an assertion failure
Repro steps:1. Open user attached project2. Make sure “Development Build” is checked3. Build and Run4. Play5. Check the player log A... Read more
HDRP - UI does not update Render.core when installing HDRP
When installing HDRP I would expect the "Render.core" package to also be install. However, the Package manager UI does not show it a... Read more
Modifying a Canvas Prefab in Prefab editor resets its Rec Transform comp...
Steps to reproduce:1. Create a new project2. Create a parent canvas3. Create a child canvas4. Create a prefab out of the child canva... Read more
[iOS][Android][.NET 4.x][IL2CPP] Using System.Net.Security.SslStream cau...
To reproduce: 1. Download attached project "request_tests.zip" and open in Unity2. Open "requests" scene3. Set Scripting Runtime Ver... Read more
[Terrain] Tree Tool - Preview isn't the "default circle" anymore. Uses o...
Repro:1. Open a Unity Project using version 2019.1.0a9 (0acd256790e8). This is the public alpha version available via Hub2. Create a... Read more
Popup windows are not automatically closed when the Editor app loses focus
To reproduce:1) Create new project2) Make a prefab out of any object in scene3) Select the same object in scene4) Change something, ... Read more
Crash on CollectTransformsRecursive when redoing Animator's transform hi...
How to reproduce:1. Open the "Animator_Redo_Crash.zip" project2. Open the "SampleScene.unity" scene3. Select "Crash_Model" in the Hi... Read more
Standard Shader Parallax mapping causes graphical artifacts on the GameO...
How to reproduce:1. Open the attached project2. Move Editor Camera around in the scene and inspect StartingIslad GameObject Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size