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0
votes
Fixed

OnPostprocessAllAssets no longer gets called when an Asset changes after...

Asset - Database

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Oct 02, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.2.6f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (BugTest.zip)2. Open the 'SampleScene' scene3. Enter Play Mode4. While in Play Mode ... Read more

0
votes
Fixed

[Daydream] Camera.stereoMirrorMode = true causes visual glitching

VR

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Nov 10, 2016

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Version/s: 5.4.2f2

How to reproduce:1. Open user's attached project2. Build 'demo' scene to Daydream compatible device3. Move the view around4. Observe... Read more

5
votes
By Design

[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer

Package: 2D Render Pipeline

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Dec 11, 2019

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Version/s: 7.1.7

Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more

0
votes
Won't Fix

"Action ID: [0] First character index: 22" messages are logged into the ...

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Sep 11, 2023

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Version/s: 2023.2.0b10, 2023.3.0a7

How to reproduce:1. Open the user-attached Snapshot “BoatAttack_2022-12-16_16-24-38” in the Memory Profiler2. Click Window → Analysi... Read more

0
votes
Fixed

AudioRandomContainer playback doesn't loop with Time > 0

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Aug 25, 2023

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Version/s: 2023.2.0b5

When having an audio source component playing an audio random container with time set to 1 and looping, it only plays one clip and t... Read more

0
votes
Won't Fix

Main Editor Window is loaded with gaps on the side and bottom borders wh...

Window management

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Apr 10, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a9, 2019.3.0a1

How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more

0
votes
By Design

Debug messages are not synced back to the Editor when running the Editor...

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Jan 23, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.3.0b10, 6000.0.0b11

How to reproduce:1. Open the attached “BatchmodeLogMessageTest.zip” project in batch mode with the following command line arguments ... Read more

2
votes
Fixed

[iOS][Metal][Internal profiler]Draw calls/batches on device are always z...

Profiling

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce the issue:1. Download and open attached project.2. Set iOS as a target platform.3. Make sure that "Internal Profi... Read more

0
votes
Won't Fix

[OSX][iOS] If OpenGL is used, InstanceID always runs from 0 regardless o...

Graphics - General

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Mar 01, 2017

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Version/s: 5.6.0b9

Reproduction Steps:1. Import attached project.2. Open "MainScene" scene.3. Select OpenGL as the Graphics API.4. Select "TestObject" ... Read more

0
votes
Fixed

ARKit files are created in XCode project when building an iOS platform p...

Package: ARKit

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Aug 07, 2023

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Version/s: 5.0.7, 5.1.0, 6.0.0-pre.3

Reproduction steps:1. Open the attached "PROJECTFILE" project with the iOS platform2. In the Menu bar, select Edit > Project Sett... Read more

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