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.NET Standard 2.0 API Compatibility creates com.unity.package-manager-ui...
Steps to reproduce: 1. Open the attached project (New Unity Project (15).zip) 2. Open the project root folder 3. Observe the com.uni... Read more
Visual Studio doesn't autocomplete when pressing [ or ]
To reproduce: 1. In a new project, open any script with Visual Studio 2017 2. Create a class field float[] array; 3. Try writing "a... Read more
NullReferenceException is thrown when Vanilla.Biome+SerializedArray is p...
How to reproduce: 1. Open attached Unity project "Biomes" 2. Load scene "Test" 3. Select Tester in the Hierarchy 4. Press "Add Runti... Read more
[macOS] [Player] Garbage collector crash with 'mono_jit_runtime_invoke'
Reproduction steps: 1. Open and run the attached 'macOS.zip' application. - Crash. (If the application doesn't crash) 2. Restart a... Read more
Frame Buffer Alpha not being provided with full or correct info
How to reproduce: 1. Download attached the project file 2. Either build a new exe or use the existing Test.exe 3. Run chosen .exe 4.... Read more
UI Dropdown retains focus if Event System and Input Module are component...
To reproduce: 1. Open users attached project "multiplayer-demo.zip" 2. Open Title.unity scene 3. Enter play mode 4. Press Dropdown A... Read more
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce: 1. Open the "RenderAssetCrash.zip" project 2. Open the "SampleScene.unity" scene 3. Open Edit -> Project Setting... Read more
WebGL export fails with "zlib.h file not found" error
How to reproduce: 1. Download attached the project file 2. Switch platform to WebGL 3. Build project Actual result: Game work in E... Read more
Sampling more than 16 textures in a computeshader spams OPENGL ERROR: Ge...
To reproduce: 1. Open the project, attached by the user (ComputeShaderBugReport.zip) 2. Open the "TestScene" scene 3. Select TexCou... Read more
Texture drawn via GUI.DrawTexture() method and preview of the texture ar...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip) 2. Open the "Tester" scene 3. Select the Rik_Wouter... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object