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0
votes
Fixed

[compute] RWStructuredBuffer Count Limit is not properly detected, cause...

Shaders

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Jun 29, 2015

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Version/s: 5.0.2f1

Editor crashes when dispatching a compute shader with too many RWStructuredBuffers (e.g. 8 of them makes it crash; while 7 works). Read more

0
votes
Fixed

[substance] Crashes in player when Substance used on a Light Cookie

Substances

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Jun 22, 2015

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Version/s: 5.1.1f1

Running a project that has procedural texture set as a light cookie causes it to crash. Read more

0
votes
Postponed
0
votes
Duplicate

Error message when importing a custom package

Asset Import

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Jun 26, 2015

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Version/s: 5.2.0a4

How to reproduce: 1. Open any (new) project2. Go to Assets -> Import Package -> Custom Package...3. Select any package (or the... Read more

0
votes
By Design

[UNET] Network Manager requires PlayerPrefab even when Auto Create Playe...

Networking

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Jun 29, 2015

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Version/s: 5.2.0a4

To Reproduce: 1. Open and run the attached project in editor.2. Run as Host & Click Client ready.3. Observe that the error:"The ... Read more

7
votes
Fixed

IL2CPP doesn't call AppDomain.UnhandledException when "Fast but no Excep...

IL2CPP

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Jun 29, 2015

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Version/s:

iOS with player setting "Script Call Optimization" set to "Fast but no Exceptions" running on Mono backend catches null exceptions a... Read more

0
votes
Fixed

Error message on Clips/Take selection

Animation

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Jun 29, 2015

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Version/s: 5.2.0a5

1. What happenedSelecting a clip/take after selecting the edit the clip name, systematically gives this error:"InvalidOperationExcep... Read more

0
votes
Fixed

Retina only displays half of the UI image

Animation

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Jun 29, 2015

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Version/s: 5.2.0a5

Read more

2
votes
Won't Fix

Linux standalone build always crashes with async loading of asset bundle

Linux

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Jun 25, 2015

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Version/s: 5.1.0p1

Obsolete, no repro case, asset bundles have been completely reworked since then Read more

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