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Unity crashes when using "Object.DontDestroyOnLoad(this);" because of me...
Steps to reproduce: 1. Open attached project. 2. Open scene named "MoveCubeAB". 3. Enter the play mode. 4. Wait for some time (until... Read more
UnwrapCL.exe fails with models set to Generate Lightmap UVs
Imported models in 5.4.0b21 fails, the following error continuously appearing: "UnwrapCL.exe has stopped working". Reproduction Ste... Read more
Editor crashes in 'mono_magic_trampoline' when calling a generic function
Steps to reproduce: 1) Open the attached project. 2) Open scene 'eg.unity'. 3) Press play. - Unity crashes. Note: it crashes when... Read more
System.Net.NetworkInformation.Ping returns NULL
To reproduce: 1. Attach PingDemo.cs to object in the scene 2. Press play 3. Notice that is ping is NULL Reproducible: 5.4.0b20, 5.... Read more
Normal Map decompression results in skewed orientation
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Normal Maps'. 3) Focus the scene camera on the group of cubes in th... Read more
[GI][Terrain] Shadowy artifact appears after baking lighting for huge te...
Steps to repro: 1. Open Unity; 2. Open attached project and 'test' scene'; 3. Notice that there is huge terrain in the scene, havin... Read more
AudioSource is not playing in a newly loaded scene in certain situations
Reproduction steps: 1) Open project "SoundTest" 2) Open scene "SongMenu" 3) Enter play mode --- You should hear music playing 4) Pre... Read more
All about bugs
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