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[Graphics-General] The font doesn't reset on clicking reset option from ...
The font doesn't reset on clicking reset option from the inspector. Steps to repro: 1. Open attached project > Select "Smart" font... Read more
[PackageManager][Mac] Fetching Post Processing Stack fails to launch Uni...
Opening a template that has Post Processing stack gives "Permission denied" and "Fatal error!" messages while trying to launch the ... Read more
[Graphics-General] Texture and Material are not generated as children wh...
Texture and Material are not generated as children while creating Editable Copy of the font. Steps to repro: 1. Open attached proje... Read more
[particles] Removing a ParticleSystem from a component leaves behind an ...
In the player: 1)Add a particle system to a gameobject. 2)Destroy the particle system(not the gameobject) 3)Call GetComponent<Rende... Read more
Preset serialized properties are not saved to disk on project save
To reproduce: 1. Open the attached project (Unity2018.1.0b8 - Preset Not Saving Bug.zip) 2. Select "Presets/TransformPreset0" and c... Read more
[macOS] Any project built for macOS standalone fails to launch with "BUI...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build it for macOS standalone 3. Try to launch the build 4. N... Read more
[XR] Events are not fired while hovering on UI components
Events like highlight, click etc are not fired while hovering on any of the UI Component. Steps to Reproduce. 1. Open the attache... Read more
[PLM] Supersampling doesn't work
Steps for reproduction: 1) Download the attach project 2) Open the scene `t1` 3) In custom lightmap parameters, change anti-aliasing... Read more
[XR] Rendering a camera with an offset and scaled viewport after the mai...
Black screen or artifacts appear when rendering a camera with an offset and scaled viewport (scissor rect) after the main camera. E... Read more
[Unity][GraphicsInitialize] - 2017.3 - 2017.3 app takes ~2.5 seconds lon...
A Unity 2017.3 app takes ~2.5 seconds longer to load than a Unity 5.4 app on RS4 (Time spent in UnityPlayer.dll!Export...New functio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object