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[BiRP SG] "Shader error in 'Master': redefinition of '_SpecColor'" when ...
Reproduction steps:1. Open the attached "ASD" Project2. Open the "Assets/Test Lit Shader Graph.shadergraph" Shader Graph3. Observe t... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more
TextShadow properties are not applied when displayed in a custom MenuIte...
How to reproduce:1. Create a new project2. Import “ShadowTest.cs”3. Open the custom Window (Window > UI Toolkit > Shadow Test)... Read more
Nested GameObjects of a prefab are shown in the Hierarchy window when us...
How to reproduce:1. Open the user’s attached “AdvancedSearchInconsistency.zip” project2. Go to Preferences > Search and set Scene... Read more
Reflection probes set to update "via scripting" update without calling R...
Steps to reproduce: 1. Open attached project2. Open scene "ReflectionProbeRepro"3. Run it4. Notice that reflection probe gets update... Read more
Buttons on the Tracks of a Timeline are not visible when opening the pro...
How to reproduce:1. Open the “IN-44553_repro.zip“ project2. Open the “New Timeline“ asset3. Observe the Animation Track Expected res... Read more
[URP] No shadows on Terrain when Cascades is set to "No Cascades" in Ren...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a Terrain3. Create a Cube GameObject4. Position it on to... Read more
Addressables increase the size of an app when opening it repeatedly with...
Steps to reproduce:1. Open and "Build and Run" user-supplied project2. Check the size of the app on the device by holding on the app... Read more
NullReferenceException Error is logged when selecting the OpenXR Setting...
Steps to reproduce: Create any Project Navigate to Project Settings > XR Plug-in Management Install the XR Plug-in Management Pac... Read more
Warnings are not logged in the Console window when using external code a...
How to reproduce:1. Open the “VSWarningTest” project2. Reimport “Assets/FooBehaviour.cs”3. Observe the Console Expected result: Warn... Read more
All about bugs
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