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[XR Graphics LWRP Postprocess] When using post process effects with LWRP...
When using post processing effects and instancing stereo rendering mode only a white screen is shown. master branch of SRP repo and ... Read more
Shader Graph - Node previews are not shown when adding nodes to the graph
If you add a node to the graph, the preview of the new node will be blank. You will need to make another change to the graph e.g. mo... Read more
Crash on PhysicsScene2D::IgnoreCollision_Binding when passing GetCompone...
How to reproduce:1. Open the "Physics2D Ignore Collision crash.zip" project2. Open the "SampleScene.unity" scene3. Press Play Actual... Read more
Building with il2cpp, arm64, and daydream/cardboard causes unresponsive ...
How to reproduce:1) Create a new project.2) Import the googlevr unity package 1.170.0 (https://github.com/googlevr/gvr-unity-sdk/rel... Read more
Shader Graph - Term "Shader Graph" is not capitalized correctly when sho...
If you attempt to close a Shader Graph asset without saving changes, you will be presented with the following message: "Do you want ... Read more
[Android][VideoPlayer] A new frame isn’t drawn when seeking a paused vid...
Repro steps:1. Open user attached project2. Build and Run on Android3. Find video “BZ 220”4. “Download Video” -> “Prepare Video” ... Read more
Canvas Image element is not centered when created along with the Canvas
To reproduce:1. Open any or create a new project2. In a scene with no Canvas create UI -> Image Expected behavior: The Image is a... Read more
Shader Graph - Color Nodes change size when their color and alpha are ch...
When you adjust the color values or alpha of a color node, the node will change size on the graph. This is fixed by closing the grap... Read more
[Editor] Null Reference Exception occurs on creating a new color preset ...
Null Reference Exception occurs on creating a new color preset library. Steps to reproduce :1. Open the attached project or create n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size