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Render texture is mirrored when Camera's Clear Flags are set to Don't Clear
To reproduce: 1. Open the project, attached by the tester (RenderTextureSymmetry.zip) 2. Open the "Sample Scene" scene 3. In Scene ... Read more
The loading circle in the Package Manager is not aliased and appears jaggy
To reproduce: 1. Open the Package Manager window 2. Inspect the spinning circle Expected: animation should be smooth Reproduced i... Read more
Render Pipeline HD - Errors are spewed after package is installed
Render Pipeline HD - Errors are spewed after package is installed. 1. What happened When installing the render pipeline high defin... Read more
Project on il2cpp never completes the build. Editor freeze on "Convertin...
How to reproduce: 1. Download attached project 2. Use the il2cpp build setup 3. Build the project - the build never completes Actua... Read more
PrefabUtility.CreatePrefab crashes the Editor in PPtr<GameObject>::opera...
To reproduce: 1. Open the project, attached by the tester (PrefabUtilityBug.zip) 2. Open the "test" scene 3. Select the Cube in the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fix for 6000.0.X: Universal 3D Sample project template takes a very long time to build.
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected