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0
votes
Fixed

[LOD] Some trees are stretched out when moving towards them in the scene...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f2

Steps to reproduce: 1. Open the attached project2. Open the scene in _Scenes folder3. Focus the terrain by double clicking on the 'T... Read more

0
votes
By Design

texture issue with Pixel3D

WebGL

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May 08, 2015

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Version/s: 5.0.1f1

-e: when building for webgl the created figures in the scene look very differently -repro:--open WebExample scene from the attached ... Read more

8
votes
Fixed

Camera.targetTexture -> RenderTexture -> UI.rawImage works only in editor

Graphics - General

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May 08, 2015

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Version/s: 5.0.1f1

-e: There is a RenderTexture which is placed at the Camera's Target Texture slot. The Panel includes a RawImage Component for the Re... Read more

0
votes
By Design

Trigger does not work if Interruption Source is Current State and Ordere...

Animation

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May 27, 2015

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Version/s: 5.0.2p2

How to reproduce: 1. Open attached project2. Open scene AnimationBUG.unity3. Play the scene4. Select the AnimatorBug gameobject5. Op... Read more

0
votes
Fixed

[NativePlugins] 64-bit windows standalone builds do not include the used...

Deployment Management

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May 27, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project2. Build the 'OSPTest' scene for x86 Windows standalone3. Notice everything works fi... Read more

2
votes
Fixed

SSL failure with WWW and WebRequest 32bit OS X player

Scripting

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May 11, 2015

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Version/s: 4.6.5f1

-e: There's an SSL failure with WWW that's only happening on OS X 32bit player. It doesn't happen in the editor, or on Windows or in... Read more

0
votes
By Design

[Shader] Material that were loaded with AssetBundle, have their SubShade...

Asset Loading

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May 22, 2015

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Version/s: 5.1.0f1

For some reason Materials loaded by Asset Bundle are not fully working, their subshaders are skipped. 1. Open project (Attached by u... Read more

0
votes
Duplicate

Intensity in BlendModesOverlay shader's alphablend mode

Shaders

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Feb 17, 2015

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Version/s: 5.0.0f2

Intensity not used in BlendModesOverlay shader's alphablend mode All the other modes use intensity as a way to fade in/out the scree... Read more

0
votes
Fixed

[WebGL] Trying to access a non existing address via WWW.LoadFromCacheOrD...

WebGL

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May 29, 2015

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Version/s: 5.0.2p2

Reproduction steps:1. Open attached project2. Build scene "Test" for WebGL3. Run the game in Firefox, it will crash What I'm doing h... Read more

0
votes
Fixed

[AnimationClip] Build crashes on UnityEngine::Animation::CreateAnimatorG...

Animation

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May 31, 2015

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Version/s: 5.1.0f2

Repro steps:1) Open the attached project and Test scene2) Run the scene and press A3) Notice the animation is working: sprite change... Read more