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Votes

0

Found in

5.0.0f2

Issue ID

672999

Regression

No

Intensity in BlendModesOverlay shader's alphablend mode

Shaders

-

Intensity not used in BlendModesOverlay shader's alphablend mode

All the other modes use intensity as a way to fade in/out the screen overlay effect. This can be easily fixed by changing line 82 of the shader from:

return lerp(tex2D(_MainTex, i.uv[1]), toAdd, toAdd.a);

to:

return lerp(tex2D(_MainTex, i.uv[1]), toAdd, toAdd.a * _Intensity);

which would make it behave more in line with the other modes, as well as be more useful.

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