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0
votes
Fixed

AddressablesProfilerDetailsDataInspector compile error

Package: Addressables

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Apr 14, 2023

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Version/s: 1.21.9

https://forum.unity.com/threads/upgrading-to-addressables-1-21-9-gives-error-on-buildsettings-webgl.1423083/ Seems like we missed a ... Read more

0
votes
Fixed

Errors thrown when listening to InputSystem.onAnyButtonPress

Input

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May 11, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.1f1, 2022.1

Reproduction steps:1. Open the attached project2. Enter Play mode3. Click anywhere on the Play screen Expected result: The pressed b... Read more

0
votes
By Design

Lightmapped object with alpha-clipped material occasionally cut holes in...

Progressive Lightmapper

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Oct 02, 2016

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Version/s: 5.4.1f1

Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more

8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k2. Observer "Could not create device" error in the console. NotImple... Read more

1
votes
Fixed

[Mixed] Lightmap becomes brighter when non-static object leaves camera view

Global Illumination

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project "817278repro.zip"2. Open scene "repro"3. Bake lightmap4. Rotate scene view camera so th... Read more

0
votes
Fixed

”BuildCanBeAppended” for iOS returns “Unsupported” when used on Windows

iOS

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Jan 24, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.3f1, 2023.1.0a26, 2023.2.0a15

How to reproduce:1. Open the user’s attached “Test iOS.zip” project2. Press Menu > Build > Build and observe the Console windo... Read more

0
votes
Fixed

VisualElement's background image tiling has visual gaps when the element...

UI Toolkit Graphics

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Aug 26, 2024

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Version/s: 2022.3.43f1, 6000.0.16f1

Reproduction steps:1. Open the attached “BugRepro” project2. Navigate to Window > Background Repeat Example3. Observe the Example... Read more

0
votes
Won't Fix

[Linux] "PropertiesGUI() is being called recursively" warning produced w...

Editor Platform

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Jun 02, 2022

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Version/s: 2021.3.1f1, 2022.1.1f1, 2022.2.0a13

Steps to reproduce:1. Create a new project or open an existing one2. Create a Material in Assets (Right-click -> Create -> Mat... Read more

0
votes
Won't Fix

Materials with particle shaders are not working (in magenta) when scene ...

Asset and Scene Management

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Sep 30, 2016

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Version/s: 5.4.0f3

Reproduction steps:1) Open "836911_assetBundles.zip" project2) Open "MeleeWeaponTrail/Example/Scenes/Example.unity" scene3) Build as... Read more

0
votes
Fixed

EntityQuery.IsEmpty does not respect change filters being modified in pe...

Package: Entity Component System (ECS)

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Nov 01, 2020

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Version/s: 0.16.0-preview.21

How to reproduce:1. Open the user's attached project("EntityQueryIsEmpty.zip")2. Enter Play mode3. Observe errors Expected results: ... Read more

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