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Reduced performance in Metal vs GLES3.0 when using Standard Shader
How to reproduce: 1. Open attached project - Make sure that Metal is the selected Graphics API in the Player settings 2. Build to ... Read more
[API update]API updating fails when trying to update from 4.7 to 5.X
Steps to reproduce: 1. Download and open project (link provided below). 2. "Project Upgrade Required" window appears. Click "Upgrade... Read more
Mouse and touch inputs are reported with decimals on OSX in editor Play ...
How to reproduce: 1. Open attached project 2. Open scene DebugScene.unity 3. Play the scene 4. Click anywhere in the game view - N... Read more
[OSX] Event.current.shift returns true only when moving the mouse
How to reproduce: 1. Open the attached project 2. Open the window Window -> Shift bug 3. Hold Shift, move mouse on the window and wa... Read more
Time.unscaledDeltaTime doesn't update after stepping over few frames sin...
Reproduction steps: 1) Open user's attached project 2) Open "Scene" scene 3) Select "GameObject" and turn off "Autorun" in inspector... Read more
[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...
Steps to reproduce: 1. Download and open attached project. 2. Download and open folder named "script_testes". 3. Drag and drop scrip... Read more
Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug
1) What happened Standard Assets/Utility/AlphaButtonClickMask.cs It works only in pivot(1, 1). But it doesn’t work otherwise. 2) Ho... Read more
[AsyaSmirnova] Test BugReporter bug from only Editor
Test instance of bug. Read more
Asset bundle build pipeline does not account for fields ifdef'd with #if...
Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields wh... Read more
UNetWeaver error: NetworkConnection::hostId is declared in another modul...
Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip) 2. Load scene: Menu 3. Inspect err... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding