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1
votes
Fixed

Reduced performance in Metal vs GLES3.0 when using Standard Shader

iOS

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May 20, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project - Make sure that Metal is the selected Graphics API in the Player settings 2. Build to ... Read more

0
votes
Fixed

[API update]API updating fails when trying to update from 4.7 to 5.X

Scripting

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Mar 15, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Download and open project (link provided below). 2. "Project Upgrade Required" window appears. Click "Upgrade... Read more

1
votes
By Design

Mouse and touch inputs are reported with decimals on OSX in editor Play ...

MacOS

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May 22, 2016

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Version/s: 5.3.4f1

How to reproduce: 1. Open attached project 2. Open scene DebugScene.unity 3. Play the scene 4. Click anywhere in the game view - N... Read more

0
votes
Fixed

[OSX] Event.current.shift returns true only when moving the mouse

IMGUI

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May 23, 2016

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Version/s: 5.4.0b18

How to reproduce: 1. Open the attached project 2. Open the window Window -> Shift bug 3. Hold Shift, move mouse on the window and wa... Read more

0
votes
Won't Fix

Time.unscaledDeltaTime doesn't update after stepping over few frames sin...

Themes

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May 25, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open user's attached project 2) Open "Scene" scene 3) Select "GameObject" and turn off "Autorun" in inspector... Read more

0
votes
Postponed

[API update] Boo/UnityScript scripts accessing obsoleted indexer propert...

Scripting

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May 25, 2016

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Version/s: 5.4.0b18

Steps to reproduce: 1. Download and open attached project. 2. Download and open folder named "script_testes". 3. Drag and drop scrip... Read more

0
votes
Fixed

Standard Assets / Utility / AlphaButtonClickMask.cs - wrong pivot bug

UI

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May 25, 2016

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Version/s:

1) What happened Standard Assets/Utility/AlphaButtonClickMask.cs It works only in pivot(1, 1). But it doesn’t work otherwise. 2) Ho... Read more

0
votes
Fixed

[AsyaSmirnova] Test BugReporter bug from only Editor

Bugreporter

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May 24, 2016

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Version/s: 5.5.0a1

Test instance of bug. Read more

0
votes
Fixed

Asset bundle build pipeline does not account for fields ifdef'd with #if...

Assets Management

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May 25, 2016

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Version/s: 5.3.4p3

Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields wh... Read more

2
votes
Fixed

UNetWeaver error: NetworkConnection::hostId is declared in another modul...

Networking

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Jan 14, 2016

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Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (repro_case_761588-Battle_Jump.zip) 2. Load scene: Menu 3. Inspect err... Read more

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