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[Oculus][XR] Custom ShaderGraph Shader in skybox breaks Single Pass Inst...
How to reproduce: 1. Open the user's attached project "SkyboxTestURP10.zip" 2. Load the Scene "SampleScene" 3. Make sure the Oculus ... Read more
[XR] Can't access depth texture from XR SDK Display subsystem as glTexSt...
How to reproduce: 1. Open the user's attached project 2. Load the Scene "display" 3. Build and Run to an Android device 4. Use the R... Read more
[Shadergraph] Shadergraph cannot be opened if containing subgraph with c...
Repro steps: 1. Create a subgraph 2. Add a float property to the subgraph's blackboard 3. on the graph inspector choose "Enable cust... Read more
caret position does not get updated in script(TextMeshPro - Input Field
workaround - using stringposition Read more
VFX are not Rendered in the Scene view if they are spawned as an Entity ...
How to reproduce: 1. Open the attached project named "Case_1324360" 2. Open the NewScene 3. Observe the Hierarch that one VFX object... Read more
[shadergraph] creating too many keywords crashes unity (previously threw...
In SRP2Core 2021.1.3f1.2299, graph will throw exceptions/softlock which will lose unsaved progress on that graph. 7.3.1: repeated en... Read more
Errors thrown first time entering play mode
# Create an empty project with 'Unity 2021.1.0f1c1+ Localization version 0.11.1-preview'. # Create localization settings and add 2 ... Read more
[Android] Exception is thrown when opening Player Settings using Mac Editor
How to reproduce: 1. Use or create a new project 2. Switch to the android platform 3. Click Edit > Project Settings > Player > Andro... Read more
[Addressables][IL2CPP] error at Unity.IL2CPP.HashCodeCache`1.GetUniqueHa...
Reproduction steps: 1. Open the attached project 2. Build on Android Expected result: The project builds successfully Actual result... Read more
Material Constructor doesn't copy ShaderKeyword from material in Play Mode
Reproduction steps: 1. Open the Project "case_1334668-MatConstructorError" 2. Open the Scene "Test Scene" 3. Play Scene 4. In Assets... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject