Search Issue Tracker
Physics.IgnoreCollision causes spurious TriggerExit and TriggerEnter events
Steps to reproduce: 1. Open ExtraTriggerExit project. 2. Open "MainScene" scene. 3. Go to play mode --Notice that Console printed wh... Read more
[webplayer] build size increase by > 3x
-e: see title, fine with 5.3.4p1, increases with 5.3.4p2 -repro: --create new project empty project (or download attached one) --bu... Read more
[Exception Support] Debugging in visual studio crashes on exception
Steps to reproduce: 1) open attached project 'VSdebugException' 2) open scene 'main' 3) open visual studio 4) tools > options > too... Read more
[Layout] Failed to destroy editor windows error after creating new layou...
How to reproduce: 1. Open the attached project "CustomGUI.zip" 2. Save Layout and name it (Window->Layout-> Save Layout) 3. Open Def... Read more
[OSX] Custom editor property field on a scriptable object throws error w...
Steps to reproduce: 1) open user attached project 2) select scriptable object 3) click repeatedly on color fields (gif attached) - ... Read more
[iOS] InputField.text can not be set through a script (only through dire...
How to reproduce: 1. Open a new project 2. Import attached package 3. Open scene 1.unity 4. Attach the only 'Text' gameobject to th... Read more
[VR] VRSettings.enabled cannot be set to true
Steps to reproduce: 1. Download and open attached project "Test.zip" 2. Make sure you have attached HMD and in Player Settings VR mo... Read more
Animator.CrossFade doesn't allow interruptions
Steps to reproduce: 1. Download and open attached project "CrossfadeTest.zip" 2. Open and play scene "crossfade" 3. Note the four bu... Read more
[ReflectionProbes] Moving probe origin moves the GO transform too
To reproduce: 1. Create a plane 2. Attach reflection probe to it 3. Select probe origin mode in reflection probe component 4. Move i... Read more
Shader fails to compile when skipping TEXCOORD2 in a vertex data struct
Steps to reproduce: 1) open attached "shadyBug" 2) compile and show "MultiTextureBlend5" shader 3) import compiled shader - shader ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Overlay Image gets darker on each Camera when multiple Cameras are used
- Assertion failed on expression: 'scriptedImporterClass == SCRIPTING_NULL error when opening the standalone profiler window
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding