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[macOS] Pop-up windows inside built Player are not read when using Voice...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a build 3. Toggle the 'Voice Over' option (shor... Read more
[Scene View] Tools and Toolbar floating windows in scene view are overla...
[Scene View] Tools and Toolbar floating windows in scene view are overlapping with each other. SceneView Toolbar, Grid and Snap To... Read more
[Scene View] Blue highlighted window appears in the background of Toolba...
[Scene View] Blue highlighted window appears in the background of Toolbar or Tool setting window in the Scene view In the scene vi... Read more
[XR SDK] OpenVR XR Plug-in provider is not enabled when project is ran i...
Reproduction steps: 1. Open the attached project ("XrLoaderTest.zip") 2. Open XR Plug-in management settings (Project Settings) 3. D... Read more
Crash on mono_thread_get_undeniable_exception
Reproduction steps: 1. Download the necessary files from "Project.zip" 2. Create a folder on your drive "<your local path>\CoreClien... Read more
[iOS] Mute Other Audio Sources is not muting background audio on a devic...
How to reproduce: 1. Open the attached project "case_1259748-iOSAudioRepro.zip" 2. Open Player settings 3. Make sure that Mute Other... Read more
Optimized Frame Pacing option is not available when referencing it via A...
How to reproduce: 1. Create a new project 2. Wait for it to load 3. Create a new Script 4. Reference PlayerSettings.Android in the c... Read more
Nested IEnumerator order makes test fail at the wrong point
How to reproduce: 1. Open the New Unity Project(1).zip 2. Run MainTest Actual result: Test fails on line 20 Expected result: Test ... Read more
All except last of the inputs that are being held are lost when another ...
Reproduction steps: 1. Open attached project "New Unity Project.zip" 2. Open "Scene1" scene 3. Enter Play Mode 4. Press and hold the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled