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0
votes
Active

In Deferred rendering path, mixed lights don't render when enabling "Use...

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Sep 11, 2025

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Version/s: 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2, 6000.5.0a1

To reproduce:1. Open the attached “IN-115065_DeferredMixedLightingBug.zip“ project2. Open the “Assets/Scenes/DeferredMixedLightingBu... Read more

10
votes
Fixed

Indirect light is not generated when using Realtime Global Illumination ...

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 6.5.2

How to reproduce:1. Download and open the project "1152091.zip"2. Select Indirect draw mode in the Scene window3. Inspect the Scene ... Read more

0
votes
By Design

Sprite Renderer on Prefabs instances is not destroyed after exiting Play...

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “Test.zip“ project2. Open “SampleScene” scene3. Delete “Tilemap” GameObject and undo the cha... Read more

0
votes
Fixed

GPU instancing is not working with procedurally generated meshes

Graphics - General

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Sep 02, 2016

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Version/s: 5.4.0p3

Reproduction steps:1. Open the project2. Open the only scene3. Play the scene4. Open the Frame Debugger5. Notice that meshes are not... Read more

2
votes
By Design

MonoDevelop is not finding references when define symbols used

CodeEditors

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Mar 27, 2017

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Version/s: 5.5.2f1

Repro steps: 1. Open attached project.2. Open Target.cs script with MonoDevelop3. Make sure only Target.cs tab is open4. Press "Find... Read more

0
votes
Active

Opening reference for Physics 2D Settings redirects to missing page

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Dec 16, 2024

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Version/s: 2022.3.53f1, 6000.0.31f1, 6000.1.0a8, 6000.2.0a1

Steps to reproduce: Open a Unity 2D project Edit Physics 2D settings at Edit > Project Settings > Physics 2D Click the questio... Read more

0
votes
Fixed

[URP] Project does not compile when the com.unity.modules.animation pack...

Package: Scriptable Render Pipeline Universal

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Mar 11, 2020

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Version/s: 7.1.1

Reproduction steps:1. Open the attached "1227068.zip" project and observe the Console window Expected result: The project compiles a... Read more

2
votes
Fixed

[IL2CPP] Project crashes on socket.release if built to iOS Simulator

iOS

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Mar 13, 2015

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Version/s: 5.0.0f4

1. Open attached project "repro_680283"2. Build to iOS Simulator3. Project will crash Note: Issue is not reproducible with device Read more

1
votes
Active

[Android] GameObject with a custom shader becomes invisible when deploye...

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Jul 11, 2025

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Version/s: 6000.0.53f1, 6000.1.12f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “ReproProject.zip“2. Open the “Main“ scene3. Build and Run for Android Expected result: A cube on the r... Read more

0
votes
Fixed

LayerOverridePriority is not used inside filter data calculations

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Sep 26, 2024

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Version/s: 6000.0.21f1

How to reproduce:1. Open the “IN-84385_repro2“ project2. Open the “Export2“ scene3. Enter Play Mode4. Press and hold the up (↑) key5... Read more

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