Search Issue Tracker
Editor crashes in GameObject::ActivateAwakeRecursivelyInternal when undo...
To reproduce: 1. Create new project2. Create Empty GameObject3. Add Rigidbody and Box Collider to gameobject4. Create a prefab of ga... Read more
[IL2CPP] Crash on "ProduceClone() [inlined] GetType at BaseObject.h:252"...
Reproduction steps:1. Open the attached project.2. Play the "LoaderScene" scene.- Model loads successfully.3. Build and run it for i... Read more
SkinnedMeshRenderer shape emitter linked to an Animator without correct ...
To reproduce: 1.Download and open attached.2.Open "asdf" scene.3.Select "Particle System" gameObject.4.Observe the crash. Expected r... Read more
Build & Run button does not build, throws an error
To reproduce:1. Open a new project;2. Press File > Build & Run (or Ctrl+B);or2. Press File > Build Settings... > Build ... Read more
[Rendering][Shader] Default Standard Terrain material is overspecular
Steps to repro: 1. Open attached project and 't1' scene;2. Notice that there is terrain with Default Standard terrain shader; Expect... Read more
EditorGUILayout.EnumMaskField does not support having 0 valued consts
Reproduction steps:1. Load up the attached project and open "testscene.unity"2. Select "GameObject" in the Hierarchy3. Note that in ... Read more
[WebGL] [Firefox] Console spammed with "Error: WebGL: drawElements: This...
To reproduce:1) Open attached project2) In top menu, select 'Portfolio -> Asset Bundles -> Build Asset Bundles' and 'Portfolio... Read more
The light intensity of the sun disk in the default skydome shader does n...
The light intensity of the sun disk in the default skydome shader does not inherit the intensity of the directional light, this is m... Read more
Deleting .mixer file from Audio Mixer window instead deletes selected fo...
Steps to reproduce:1. Create new project2. Create new folder3. Open Audio Mixer window4. Create new mixer file5. Select newly create... Read more
[WSA] Harmless error message is printed out to console when building Uni...
Reproduction steps:1. Open any project using 5.6.0f32. Build to Universal 8.1 with C# projects enabled3. Assertion failed message is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph