Search Issue Tracker
NetworkProximity checker exception
NetworkProximity checker exception when entering a scene. Read more
NetworkManagerHUD confuses online state when multiple clients exist
NetworkManagerHUD confuses online state when multiple NetworkClient instances exist. It shows the wrong buttons in the HUD after dis... Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more
Scene view is still tinted in play mode when Navigation window is on
1. Set a clearly visible Playmode Tint colour2. Set '2 by 3' layout3. Enter play mode4. Observe that if the Navigation or Occlusion ... Read more
DX11 refcount assert printed in editor with some 3rd party tools
There are many situations when this assert gets printed to the Console:refCount == 0 (D3D11Utils.cpp Line: 117) One way to reproduce... Read more
Unity crashes when a 2d object collides with another object that has the...
Open the scene in the attached project, press Play, press left arrow to move the Jelly character under the platform to the left and ... Read more
UI elements on child Canvases do not render in the Editor Scene window
How to reproduce:1. Open the attached project (It has Canvas and text element. Also a Child Canvas with Child text element in it)2. ... Read more
[SphereCollider] Surface normal on hit is inversed
Steps to reproduce: 1. Open attached project "SphereColliderBug-12June2015.zip"2. Open "SphereColliderBugScene" scene3. Press play a... Read more
[WP8] Editor crashes when building for Windows Phone 8
To reproduce:1. Open attached project2. Build for Windows Phone 83. Editor crashes Read more
Loading B&W jpg image in runtime produces incorrect result
Steps to reproduce:1. Open attached project's scene "Test".2. Enter play mode.3. Black and white image loaded on runtime has some co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected