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1
votes
By Design

Lights leak when using Adaptive Probe Volumes

HD RP

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Apr 08, 2023

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Version/s: 2022.2.15f1, 2023.1.0b11, 2023.2.0a10

How to reproduce:1. Open the attached project “APV Leaks.zip“2. Open the “OutdoorsScene“ Scene3. Bake the Probe Volumes by pressing ... Read more

0
votes
Won't Fix

[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...

Web Platform

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Jan 07, 2022

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Version/s: 2022.2.0a1

How to reproduce:1. Open the attached project2. Open "Video Scene" scene3. Observe Cube game object and VideoPlayer component Expect... Read more

0
votes
Fixed

Director built-in module is not displayed as a dependency for the Timeli...

Package: Timeline

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Mar 23, 2020

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Version/s: preview.2 - 1.4.0

How to reproduce:1. Create a new Unity project2. Open the Package Manager3. Make sure Advanced > Show dependencies is enabled4. S... Read more

0
votes
Fixed

Improve UxmlSerializedData generation to reduce padding

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May 29, 2025

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Version/s: 6000.2.0b3

Issue flagged - We have a lot of padding in our serialised data. See slack link for further details. Read more

6
votes
Feature Request

[XR SDK] CameraWorldToScreenPoint returns offset coordinates

XR SDK

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May 25, 2022

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Version/s: 2019.4.19f1, 2020.2.3f1, 2020.3.0f1, 2021.1.0b5, 2021.2.0a4

Reproduction steps:1. Open the attached project ("1304082.zip")2. Open the "SampleScene" scene3. Enter the Play mode4. Select the "S... Read more

0
votes
Fixed

`Texture.nonStreamingTextureMemory` is increased each time when entering...

Text (TextCore)

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Mar 31, 2023

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Version/s: 2023.1.0b10, 2023.2.0a9, 2023.3.0a1

Reproduction steps:1. Open the “TextureStreamingStripped“ project2. Open the “SampleScene” scene3. Enter the Play Mode a few times w... Read more

0
votes
Fixed

[iOS] Multi-Display doesn't work on secondary displays when using URP or...

Mobile Graphics

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Jul 24, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Build the "Multi-Display.zip" project for iOS or Android2. Connect extra screen to the device (via cable or Airp... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
Fixed

Upgrading particle system to 5.5.0 causes it to use previously unused em...

Shuriken

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Oct 21, 2016

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Version/s: 5.4.1f1

How to reproduce:1. Download attached project2. Open it with Unity 5.4.13. See that 'Footprints' gameobject emission type is set to ... Read more

0
votes
Won't Fix

[x86] Custom function with float return Type returns NaN values in Build...

Windows

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Sep 23, 2020

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Version/s: 2018.4, 2019.4, 2019.4.5f1, 2020.1, 2020.2

Important - the issue is only reproducible when Windows x86 release architecture is selected How to reproduce:1. Open the attached p... Read more

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