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Scene.GetRootGameObjects in standalone build returns differently ordered...
To reproduce: 1. Open the project, attached by the user (GetRootGameObjectsBug.zip) 2. Open the "1" scene 3. Enter Play mode and ob... Read more
scripting_class_is_subclass_of(replacementClass, GetMonoManager().TypeTo...
Steps to reproduce: 1. Create empty game object 2. Add Rect Mask 2D 3. Try to remove RectTransform component 4. Notice expected pop... Read more
[Timeline] Fields no longer marked as recordable / being recorded when ...
To reproduce: 1. Open attached project 2. In Hierarchy window, select Main Camera 3. In Timeline window, enable and disable Recordin... Read more
[Timeline] Undo only detects timeline changes when Timeline window is open
To reproduce: 1. Open attached project 2. Open Timeline window 3. In Hierarchy window, select Main Camera 4. In Scene view, move the... Read more
R8 and RG16 doesn't work for ConvertTexture() as a destination format
Steps: 1. Open repro scene and hit play 2. Observe R8 and RG16 are rendering some artifacts Please see picture in comment for actua... Read more
com.unity.package-manager-ui errors in log on upgrading project to 2018....
Com.unity.package-manager-ui errors in log on upgrading project to 2018.1.0b5 to b6. There is no ability to run the project with th... Read more
null refference when Loading ScriptableObject whose class is in a dll
fixed in 2018.2.0a1 Read more
IME Input suggestion field appears offset from the actual input field
Steps to reproduce: 1. Open attached project 2. Open Scene "scene" 3. Enter Play mode 4. Try typing something like "nihongo" in the ... Read more
Disabling Low Resolution Aspect Ratios on Retina display causes scaling ...
Steps to reproduce: 1. Open attached project 2. Open Scene "scene" 3. Uncheck Low Resolution Aspect Ratios in the ratio drop down me... Read more
[Mac] Mouse input jumps by a large number at the end of movement
Steps to reproduce: 1. Open attached project 2. Run "Test" scene 3. Move mouse and observe the jump (the exact representation of wha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1