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[Android]Crash on Reflection to AndroidProxy Defintion in C#
Steps to reproduce: 1. Build attached project for Windows x86_64 and Android 2. Run Windows build and login with "alvin" (same for p... Read more
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence di...
[Recorder] Changing the "Selected Recorder:" to Unity/Image Sequence displaces the drop down to the right top corner Steps to rep... Read more
[Firefox] Unity WebGL crashes with material GPU instancing
To reproduce: 1) Open attached project 2) Build and run on WebGL 3) Open with Firefox The tab crashes during loading Not reproduce... Read more
[Timeline] Copied groups in different timeline get saved under the origi...
Steps to reproduce: 1. Open attached “TimelineBugs.zip” Unity project 2. Open “Main” scene 3. Select “TimelineA” in Hierarchy 4. Co... Read more
Crash in Tilemap::EditorPreviewBoxFill when using the fill tool from Til...
To reproduce: 1. Open the project, attached by the user (pontifex.zip) 2. Open the "TestScene" scene 3. Select Flood Fill tool in t... Read more
Animation Previewer - Transition - Double Transform on the transition -...
Double transform happen on humanoid character when previewing a transition in the animation previewer Read more
[Recorder] Installing the recorder in our Standard Assets Example Projec...
[Recorder] Installing the recorder in our Standard Assets Example Project corrupts the recorder editor Steps to repro: 1. Open our ... Read more
[Android][iOS] AudioSource playing through Google Resonance Audio SDK wi...
How to reproduce: 1. Open the user attached project and "ResonanceAudioDemo" scene 2. Enter playmode, notice that Cube is emitting s... Read more
[iOS][IL2cpp] The C++ code generation done by IL2CPP is wrong when using...
Reproduction Steps: 1. Open User's project 2. Set Scripting Backend to IL2CPP 3. Open "ffi_unity.cs" and "ffi.cs" Correct: 4. Set pr... Read more
Canvas size depends on the latest active game view aspect ratio for all...
To reproduce: 1. Open attached project 2. Switch between game view tabs with different aspect ratios Expected vs actual: canvas siz... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1