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[iOS] PropertyInfo incorrect for objects serialised to JSON
Steps to reproduce: 1) Open the project attached by me. 2) Build the project for iOS. 3) Deploy the project to a device via Xcode. 4... Read more
Batching statistics is not collected
How to reproduce: 1. Open the attached project and the "Batching Test" scene in it. 2. Open the Profiler window. 3. Make sure that ... Read more
[iOS][GLES] Extension 'GL_EXT_frag_depth' is not supported when running ...
To Reproduce: 1. Build and run the attached project with 5.4 (tested on b21) on iOS with GLES2 on iOS. 2. Observe that these errors... Read more
Mask is not anti-aliased, contains visible jagged edges
Steps to reproduce: 1. open attached project 2. press play (optional, but center camera) Red - mask White - image Expected: both... Read more
Break Prefab Instance should completely break a link to the original prefab
Reproduction steps: 1. Open attached project 2. Drag prefab "I am a Prefab" in to the Hierarchy 3. Duplicate it 4. Select duplicated... Read more
[Probes] Memory Leak when using reflection probes with Graphics Jobs ena...
1. Open the attached project 'Probes' 2. Open the available scene 3. Build & Run 4. Check built project's memory usage Note: Memory ... Read more
[Crash] Crash in ParticleSystemParticles::CopyToArrayAOS
Occasional crash when loading a scene with particle systems utilizing triggers. Repro steps: 1. Open SceneController scene from att... Read more
Lightining scene is too bright
Steps to reproduce : - import the UI sample scenes - open the Lightning scene and notice it's too bright *Note: Regression from 5.... Read more
Images still being rendered if their alpha channel is set to 0
Steps to reproduce : 1) Download attached project "TestUI.zip" and open in Unity 5.4.x . 2) Open Profiler and press Play. Check i... Read more
Compute shader stops working when changing display mode
1. Open the attached project 2. Open the available scene 3. Build & Run 4. Press Alt+Enter during play Result: Script stops using c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects