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[iOS] Accelerometer x input gets reversed after a landscape Unity Ad plays
Reproduction step:1. Open the attached "AccelerometerTestProject02"(04/01/2017) project.2. Build and run it for iOS device.3. Hold t... Read more
"Dynamic batching: index buffer source is NULL..." error is shown when u...
To reproduce: 1. Open attached project2. Make sure that Game tab is open3. Select 2DSprite game object in hierarchy4. Set Sprite pro... Read more
The Scene view draw mode "overdraw" overdraws even when an above object ...
Steps to reproduce:1. Open attached project2. Go to scene view3. Set the draw mode to overdraw4. Observe that the scene shows overdr... Read more
[WSA] UnityEngine.Application.Unload does not unload the Unity Runtime
Steps to reproduce:1. Open the attached project (IL2CPPTesting.zip)2. Switch platform to Windows Store3. Build for WSA Universal 10 ... Read more
Custom shader produces incorrect results when built with GLES3 Graphics API
To reproduce: 1.Download and open "nmx_from_outsource.zip" project.2.Build and run "Test_01" scene on a device.3.Notice that sphere ... Read more
[VideoPlayer] Video crashes on Android device giving Fatal exception
How to reproduce:1. Open the attached project2. Build and run on Android deviceResult: application crashes DUT(repro):74 LG G5 [LG-H... Read more
[Metal] Using RenderTextureFormat.R8 with Linear color space causes a cr...
When textures with RenderTextureFormat.R8 are used with Linear Color Space enabled in Metal rendering mode, Editor and player crashe... Read more
Best Fit is not applied to the Text component when font Character type i...
To reproduce: 1. Download attached project "IOSCONTROL.zip" and open in Unity2. Open "Title" scene3. On Hierarchy expand "Canvas" ga... Read more
[Linux] Simplified Chinese characters are not supported on Linux
Some Simplified Chinese characters are not supported on Linux builds and Editor. Steps to reproduce:1) Create a new project.2) In th... Read more
DestroyImmediate(RenderTexture) and creating and setting a new one in On...
Steps to reproduce:1. Create a new project2. Import the attached script "TestScript.cs"3. Add the script to a camera4. Enter Playmod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used