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OnApplicationPause doesn’t get called when switching from Editor to anot...
In Unity 4, OnApplicationPause gets called with the argument pauseStatus=true when switching from Editor to another application. On... Read more
[CacheServer][Prefab] Prefab isnt refreshed with prefab 'Apply' after a ...
Steps to reproduce: 1. Set up a Cache server 2. Open attached project 3. Connect to the Cache server (Edit -> Preferences -> Cache ... Read more
[Onboarding] Textures are not applied properly in certain cases
How to reproduce: 1. Open project shadowInstanceProblem 2. Open scene _Scenes/Test.unity 3. Play the scene 4. Press spacebar 5. Ena... Read more
[WSA] Can't build and run from editor on WSA platform
Can't build and run from editor on WSA platform Repro steps: 1. create an empty project; 2. build and run to WSA platform; 3. error... Read more
[SpeedTree] "Scale in Lightmap" setting does not work for SpeedTree trees
How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the Broadleaf_Mobile/Broadleaf_Mobile_LOD0 gameobject... Read more
GetComponent() allocates memory on each call
How to reproduce: 1. Open attached project 2. Open scene scene.unity 3. Open the Profiler window 4. Enable Deep Profiling 5. Play t... Read more
Pause mode doesn't work as expected in native VR mode
To reproduce: 1.Open any project, enable "Virtual Reality Supported" in player settings. 2.Play any scene, start Pause mode. 3.Keep ... Read more
Animator Blend Tree box hides parameter
Animator Blend Tree box hides parameter 1. What happened The parameter slider on the Blend Tree box is hidden by second Blend Tree ... Read more
Missing parameter slider
Missing parameter slider 1. What happened One of the parameter sliders disappear after adding a new Blend Tree 2. How we can repro... Read more
Canvas: Screen Space - Camera, is not scaled correctly on first play fra...
To reproduce: 1.Open attached project. 2.Open "VRCanvasError" scene located in Assets. 3.Check Pause mode and play the scene. 4.Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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