Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.2.0a1
Issue ID
704978
Regression
No
Pause mode doesn't work as expected in native VR mode
To reproduce:
1.Open any project, enable "Virtual Reality Supported" in player settings.
2.Play any scene, start Pause mode.
3.Keep left mouse button down on game view and move mouse, notice that game is still in pause mode (no events are running), but camera rotation still gets updated from oculus rift head tracking.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "IndexOutOfRangeException" and "NullReferenceException" are thrown and Element disappears from UI Builder when undoing rename of element in "Open Instance in Context" menu
- Select Scriptable Object window freezes and becomes unresponsive when currently opened UXML Template is selected for binding's Data Source
- [Linux] “ReleaseButton expects buttonId >= 0” error is thrown when importing Assets via drag and drop
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
Add comment