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A button which hides all Gameobjects in the Scene does not un-hide them ...
To reproduce:1. Open any project2. Click the little eye icon next to the Scene in the Hierarchy to hide all gameobjects from the Sce... Read more
[GPU PLM] CPU device is picked for baking on GPU PLM and crash in InitOp...
Prerequisites:The issue reproduces on DELL XPS laptop having GeForce 640m and integrated Intel HD Graphics 4000 GPUs. For repro it's... Read more
[IL2CPP] ECS Transforms break on IL2CPP backend
Steps to reproduce:1. Open user attached project1. Build and run with IL2CPP backend4. Test with Logcat -> Errors w.r.t. set- &am... Read more
[Graphics-General] "GLSL compilation failed" exceptions are thrown on sw...
"GLSL compilation failed" exceptions are thrown on switching Windows Graphics APIs to OpenGLES2. Steps to repro:1. Create a new Proj... Read more
MenuItem functions with assigned shortcuts involving the Space key are n...
How to reproduce:1. Create a new Unity project2. Import the user-attached script(test.cs)3. Press Control+Space Expected result: the... Read more
[iOS]Crash in "ParkFMODResource() at AudioMixerPlayable" or "ReleaseChan...
Reproduction steps:1. Open the attached project.2. Build and run it to AR supporting iOS 11+ device.3. Wait for the scene to load.4.... Read more
[Linux] Window drag indicator has incorrect size
-e: when dragging an editor window to another group of windows the indicator on where the dragged window will end up in the to be dr... Read more
Crash on AddInbetweenKey<float> when adding a key to a UI object animati...
How to reproduce:1. Open the "UI Animation Curve Crash.zip" project2. Open Animation window3. Select "New Animation" animation4. Sel... Read more
Shader Graph - Slider Node doesn't refresh when values are changed
If you modify any of the input fields in a Slider Node, it won't refresh to reflect the new values until the graph is reopened. Occu... Read more
[Windows] Artifact appears after splash screen in the Standalone build o...
Artifact appears after splash screen in the Windows Standalone build Steps to repro:1. Open the attached Project.2. File > Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class