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Hinge Joint 2D Connected Anchor doesn't rotate around Anchor when multit...
Steps to reproduce:1. Open attached project "Joint_repro"2. Go to Edit->Project Settings...->Physics 2D->Job Options(Experi... Read more
Overridies in Nested instances are collapsed when one override is applied
Steps:1) Open attached project2) Load TestScene3) Select the Cube (nestor) in the Hierarchy4) Click on Overrides window5) Select "Sp... Read more
Undo does not refresh the Overrides window
Steps:1) Open attached project2) Load TestScene3) Select the Cube (nestor) in the Hierarchy4) Click on Overrides window5) Apply a fe... Read more
Rigidbody "Freeze rotation" does not work correctly when rotations of th...
To reproduce:1. Open attached project2. Open the "SampleScene" scene3. Noticed that right cube is not spinning. Actual result: The c... Read more
Collisions miscalculated when Tilemap Collider is used
Steps to reproduce:1. Open Project "TilemapCollider2D Bug"2. Drag the GameObject with Cirle Collider 2D outside the area with red Ti... Read more
Script with the previous name appears on the AddComponentMenu after it w...
How to reproduce:1. Open attached project "AddComponent"2. Rename "TestComponent1" script to "TestComponent3"3. Open renamed script ... Read more
IndexOutOfRangeException breaks Console window UI after clicking on a sp...
How to reproduce:1. Open the attached project2. Set the Target platform to UWP3. Build the project4. After the building fails, click... Read more
[UI] Title is overlapping on RGB menu in Lightmap thumbnail preview
The title is overlapping on RGB menu in Lightmap thumbnail preview in "Baked Lightmaps" tab under Lighting settings. Steps to repro:... Read more
The Animation clip is not playing when using StateMachineBehaviour OnSta...
How to reproduce:1. Open attached "RootMotion.zip" project2. Play the Scene. Notice that Animations are working3. Go to Assets ->... Read more
Crash on Transform::GetTransformAccess when building list of referenced ...
To reproduce:1. Open attached project2. Build and Run to Android Actual result: Unity editor crashes on building list of referenced ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default