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0
votes
Fixed

no way to detect an idle network connection

Networking

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Jun 01, 2015

-

Version/s:

There is no way to detect an idle (but still connected) network connection in network HLAPI. Since HLAPI processes messages without ... Read more

0
votes
Fixed

Animated property values are not refreshed in Particle Editor when scrub...

Animation Window

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Jun 01, 2015

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Version/s:

1. Create ParticleSystem2. Open Particle Editor3. Animate some properties (eg. size)4. Scrub animation5. Properties are not updated ... Read more

2
votes
Fixed

[AssetBundle][CacheServer] Asset bundle names are not properly imported ...

Asset Loading

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May 04, 2015

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Version/s: 5.0.1f1

How to reproduce:1. Create a new project2. Download Cache server http://unity3d.com/unity/collaboration/3. Go to Edit> preference... Read more

0
votes
Fixed

[GLES][Android] Shadow doesn't work for models without imported normals ...

Android

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May 06, 2015

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Version/s: 5.0.1p3

On a built application objects, created from .fbx files that do not have normals imported, do not cast shadows when the 'Normal Bias... Read more

0
votes
Won't Fix

Render buffer is not cleared when changing scenes in standalone build wh...

Deployment Management

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May 25, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Build to Standalone and run3. Press the 'Load Second Scene' button- Note how the button... Read more

3
votes
By Design

No way to NOT use an offline scene in NetworkManager

Networking

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Jun 01, 2015

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Version/s:

There is no way to NOT use an offline scene in NetworkManager. Even if both the offline and online scene slots are empty in the Netw... Read more

1
votes
By Design

UnityEngine.Ping not available on Windows Phone

WP8.1

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May 31, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached project2. Run Elevator/Build/Build Windows Phone from the application menu3. Notice error in console Read more

0
votes
Fixed

Per-platform default quality settings gets lost when we exit Unity edito...

Editor - Other

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Jun 01, 2015

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Version/s: 5.0.2p2

To reproduce:1.Create new project.2.Check quality settings.3.Play any scene in project.4.Close Unity Editor.5.Open project again and... Read more

0
votes
By Design

[Textures] Clamped texture bleeds all over the mesh if material's textur...

Shaders

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May 23, 2015

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Version/s: 5.0.2f1

How to reproduce: 1. Open attached project2. Open scene bugreport.unity- Scene contains two characters: one has a texture that has a... Read more

0
votes
Postponed

[Mecanim] Transitions become unselectable in the far sides of Animator w...

Animation

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Jun 01, 2015

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Version/s: 5.0.2f1

Repro steps:1) Create/open a new project2) Create Animator Controller and open it to see Animator window3) Create a new state and ma... Read more

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