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[AW] Add Property, scroll bar bug
Scroll bar never scrolls down enough, Add Property button is always half visible when you have more properties than what can be disp... Read more
[Shuriken] Simulating particle system in scene view stops it after certa...
Steps to reproduce: 1. Download and import attached project. (Simulation.zip) 2. Open scene: main 3. Click on particle system. 4. W... Read more
Playmode tint is applied to a gradient Color editor when entering play mode
How to reproduce: 1. Open the attached project "Line_Renderer_Color_Bug.zip" 2. Open SampleScene 3. Click Play 4. Observe the Color ... Read more
Project pane sorts files according to name but ignores extension, causin...
Steps to reproduce : - create a new folder - in the folder create one shader called "test" - create two materials called "test" and... Read more
[Shuriken] Nested subemitter does not emit bursts when simulating in edi...
Steps to reproduce: 1. Download and import attached project. (Nestedsubemitters.zip) 2. Open scene: test2 3. Simulate particle syst... Read more
[Shuriken] Nested subemitter does not emit particles with low emission rate
Steps to reproduce: 1. Download and import attached project. 2. Open scene: test_scene 3. Press play. 4. Select the most childed su... Read more
Frame Rate unrestricted when minimized with RunInBackground and VSync en...
Steps to reproduce: 1. Open attached project 2. 'Build and run' Test scene -- Notice counter value which increases over time 3. Enab... Read more
Crash on scene close
1. Create a new project 2. Import The Courtyard 1.0 from the asset store 3. When prompted, Go Ahead with API update 4. Open Scenes/C... Read more
Sprite Packer TightPackerPolicy places sprites into other sprites with a...
1. Open the attached project 2. Open the Sprite Packer window 3. Select 'TightPackerPolicy' and then 'Pack' Result: Some sprites ar... Read more
Masked GUI contents are visible in OS X builds with Metal
Steps to reproduce: 1) Open the attached project. 2) Build the project as OS X standalone. 3) Open the build. - It takes some time ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects