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[Layout] Horizontal scroll bar in the Animation window doesn't extend au...
Repro steps: 1) Open any project and Animation window in it 2) Create new animation and add any property 3) Drag last keyframe to th... Read more
[ UnityYAMLMerge ] crashes when given specific scenes to merge
Reproduction steps: 1. Download scenes provided by the user (UnityYAMLFail.zip) 2. Try merging them using the UnityYAMLMerge tool 3.... Read more
[Texture3D] Creating Texture3D with 1k or 2k sizes crashes unity
Unity crashes when you try to create Texture3d with 1k or 2k dimensions. For some pc it crashes always for other pcs only when you h... Read more
[OldGUI][Linear] Legacy GUI are way brighter in the Editor than in build...
Steps to reproduce: 1. Open the attached project 2. Open and play 'scene0' scene 3. Notice how bright the button and the image look... Read more
NetworkProximity checker exception
NetworkProximity checker exception when entering a scene. Read more
NetworkManagerHUD confuses online state when multiple clients exist
NetworkManagerHUD confuses online state when multiple NetworkClient instances exist. It shows the wrong buttons in the HUD after dis... Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce: 1. Build attached project for WP8 2. Notice "System.Net.Sockets.SocketException" errors in console Read more
Scene view is still tinted in play mode when Navigation window is on
1. Set a clearly visible Playmode Tint colour 2. Set '2 by 3' layout 3. Enter play mode 4. Observe that if the Navigation or Occlusi... Read more
DX11 refcount assert printed in editor with some 3rd party tools
There are many situations when this assert gets printed to the Console: refCount == 0 (D3D11Utils.cpp Line: 117) One way to reprodu... Read more
Unity crashes when a 2d object collides with another object that has the...
Open the scene in the attached project, press Play, press left arrow to move the Jelly character under the platform to the left and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working