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1
votes
Duplicate

[Layout] Horizontal scroll bar in the Animation window doesn't extend au...

Animation Window

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Jun 10, 2015

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Version/s: 5.1.0f3

Repro steps: 1) Open any project and Animation window in it 2) Create new animation and add any property 3) Drag last keyframe to th... Read more

1
votes
Fixed

[ UnityYAMLMerge ] crashes when given specific scenes to merge

Version Control

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May 18, 2015

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Version/s: 5.0.2f1

Reproduction steps: 1. Download scenes provided by the user (UnityYAMLFail.zip) 2. Try merging them using the UnityYAMLMerge tool 3.... Read more

0
votes
By Design

[Texture3D] Creating Texture3D with 1k or 2k sizes crashes unity

Scripting

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Jun 10, 2015

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Version/s: 5.2.0a1

Unity crashes when you try to create Texture3d with 1k or 2k dimensions. For some pc it crashes always for other pcs only when you h... Read more

5
votes
Fixed

[OldGUI][Linear] Legacy GUI are way brighter in the Editor than in build...

IMGUI

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Jun 10, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open and play 'scene0' scene 3. Notice how bright the button and the image look... Read more

0
votes
Fixed

NetworkProximity checker exception

Networking

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Jun 11, 2015

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Version/s:

NetworkProximity checker exception when entering a scene. Read more

0
votes
Fixed

NetworkManagerHUD confuses online state when multiple clients exist

Networking

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Jun 11, 2015

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Version/s:

NetworkManagerHUD confuses online state when multiple NetworkClient instances exist. It shows the wrong buttons in the HUD after dis... Read more

0
votes
Fixed

[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...

WP8

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Jun 11, 2015

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Version/s: 5.1.0f3

To reproduce: 1. Build attached project for WP8 2. Notice "System.Net.Sockets.SocketException" errors in console Read more

2
votes
Fixed

Scene view is still tinted in play mode when Navigation window is on

Scene/Game View

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May 16, 2015

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Version/s: 5.0.2p1

1. Set a clearly visible Playmode Tint colour 2. Set '2 by 3' layout 3. Enter play mode 4. Observe that if the Navigation or Occlusi... Read more

0
votes
Fixed

DX11 refcount assert printed in editor with some 3rd party tools

Graphics - General

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Jun 11, 2015

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Version/s: 5.2.0a2

There are many situations when this assert gets printed to the Console: refCount == 0 (D3D11Utils.cpp Line: 117) One way to reprodu... Read more

0
votes
Fixed

Unity crashes when a 2d object collides with another object that has the...

Physics2D

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May 18, 2015

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Version/s: 5.0.1p2

Open the scene in the attached project, press Play, press left arrow to move the Jelly character under the platform to the left and ... Read more

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