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1
votes
Fixed

[WP8.1] Linerenderer causes a black screen or crash on adreno 305 & 330 ...

WP8.1

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Apr 12, 2015

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Version/s: 5.0.0p3

To reproduce:1. Create a new 2d project2. Create a line renderer3. Assign the default-diffuse material to it4. Set the 2nd position ... Read more

0
votes
Fixed

[Canvas] Screen Space - Camera canvas leak memory if the camera is disabled

UI

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Apr 18, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open scene CanvasCameraTest. It has a camera space canvas that are set on a disabled camera3... Read more

0
votes
Fixed

Renderer sorting layer not properly set using sortingLayerID property

2D

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Apr 21, 2015

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Version/s: 5.0.1p1

To reproduce:1. Open attached project2. Open test scene4. Select Particle system5. Scroll down to script component6. Try changing la... Read more

0
votes
Duplicate

WebGL ignores smoothing groups / reflective surfaces look faceted

WebGL

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Apr 09, 2015

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Version/s: 5.0.1f1

Reproduction steps:1. Open the attached project "WebGLLowRes"2. Open the scene "Main"3. Build for WebGL and play4. Click and drag th... Read more

8
votes
By Design

OnCollisionEnter2D is not called on every collision

Physics2D

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "scene".2. Open Listener script, in OnCollisionEnter2D include Debug.Log("Collid... Read more

0
votes
Fixed

[Scripting, Editor] Particle system stops playing in scene view if certa...

Scripting

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more

1
votes
Fixed

Terrain LightMapping error When the Terrain Width and Terrain Height Val...

Terrain

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Apr 11, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project's scene "1".2. Bake lightmapping.3. ~1/6 of terrain is black. Read more

0
votes
Duplicate

Friction Direction 2 of Physic Material does not work

Physics

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Apr 22, 2015

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Version/s: 5.0.1f1

Steps to reproduce:1. Open attached project.2. Open scene "example" and enter play mode.3. Farther cube should slide off, but it doe... Read more

0
votes
Fixed

MovePosition: gravity moves transform, not rigidbody

Physics2D

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Apr 17, 2015

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Version/s: 5.0.0f4

To reproduce in the attached project: 1) Play the "mainscene" scene in the "Assets" folder2) Make sure the "Do Null Moves" box on th... Read more

0
votes
Fixed

Rigidbody2D inertia is not calculated correctly after the Centre of Mass...

Physics2D

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Apr 21, 2015

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Version/s: 5.0.1p1

How to reproduce: 1. Open attached project2. Open scene BikeCOMass.unity- Scene contains a few bike shapes made out of colliders, al... Read more

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