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4
votes
Fixed

Invalid GUID in project settings after every build on Android

Editor - Other

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May 26, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. Build and run for android-Could not extract GUID Error appears ( if error didn't appea... Read more

0
votes
Fixed

Case-insensitive string reformatting of InputSystem fails when using Tur...

Package: Input System

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Mar 24, 2023

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Version/s: 1.5.0, 1.6.0

How to reproduce:1. Install the Turkish language pack2. Change Region and Language to Turkish3. Open the “IToJump.zip“ project4. Ope... Read more

0
votes
By Design

[LWRP] Reflection Probe becomes black in an Android build when it is loa...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 5.3.1

Steps to reproduce:1. Open project "Case_1187167" from the provided link2. Build the project for Android3. Open the app on Android d... Read more

0
votes
Won't Fix

[URP] Artifacts can be seen in a Material that uses Height Map when zoom...

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Jun 20, 2024

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Version/s: 2021.3.40f1, 2022.3.35f1, 6000.0.8f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the "Assets/Samples/ZED SDK/4.1.1/Green Screen/Scenes/GreenScreen" scen... Read more

0
votes
Fixed

[OpenVR] app built and run with d3d12 crashes on start

VR

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Sep 21, 2016

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Version/s: 5.5.0b5

standalone players that use OpenVR and D3D12 settings crash when launched. Here's a call stack I grabbed: > d3d12Test_debug.exe!O... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project2. Create an empty GameObject3. Create a Cube as a child to the empty GameObject4. Move the C... Read more

0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

1
votes
Fixed

SVG viewport is not preserved when imported as UI Toolkit Vector Image

Package: Vector Graphics

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Mar 21, 2023

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Version/s: 2.0.0-preview.20

Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more

0
votes
Duplicate

5.5b4 Gradle Build for Android

Android

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Sep 26, 2016

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Version/s: 5.5.0b4

Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6)Tue, 27 Sep 2016 18:46:48 GMTBranch: 5.5/staging STR1. Open repro project2. Swit... Read more

0
votes
Fixed

[Xcode] [macOS] .bundle plugins are not signed in Xcode projects

MacOS

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Sep 09, 2020

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Version/s: 2019.4, 2019.4.9f1, 2020.2

How to reproduce:1. Open the attached 'MacXcode.zip' project2. Switch to IL2CPP Scripting Backend in Player Settings3. Go to Build S... Read more

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