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0
votes
Fixed

Quaternion error when viewing an animation in scene view

Animation

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May 04, 2016

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Version/s: 5.4.0b17

Steps to reproduce : - create a cube and open the Animation Window - create an animation for the cube - play the scene - move to th... Read more

0
votes
Fixed

[MultiDisplay] Primary screen is not responsive if application is starte...

MacOS

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May 04, 2016

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Version/s: 5.3.4p5

1. Open attached project 2. Build to OSX standalone 3. On dialog window select lower resolution(e.g. 1920x1080) and start in fullscr... Read more

1
votes
Duplicate

[Cloth]Trying to create and select a prefab that has a cloth component t...

Physics

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Apr 28, 2016

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Version/s: 5.3.4p4

Steps to reproduce: 1. Download and open attached project. 2. Open scene named "Bug". 3. Create an empty prefab inside of "Assets" f... Read more

0
votes
Won't Fix

[WSA][WP8.1][UWP] Lightmaps causing some textures not to repeat on Windo...

Windows Store Apps

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May 03, 2016

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Version/s: 5.3.4p1

To reproduce: 1. Build and run attached project 2. Notice that lightmaps are preventing detail textures from repeating Reproducibl... Read more

0
votes
Fixed

NormalMap Tiling not working on Mobile Bumped Diffuse shader

Shaders

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May 04, 2016

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Version/s: 5.4.0b14

To reproduce: 1. Open attached project ("794072.zip") 2. Open "test" scene 3. Select "New Material" material from the Assets folder ... Read more

1
votes
Fixed

[Animation] Game crashes during animation

Animation

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Apr 21, 2016

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Version/s: 5.4.0b16

This is reproducible w/o VR mode Happens here: Version 5.4.0b17 (a34abf3bb95e) Mon, 25 Apr 2016 10:57:32 GMT Branch: 5.4/release ... Read more

0
votes
Duplicate

Editor crashes during game play

UI

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Jul 25, 2015

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Version/s: 5.2.0b4

Read more

2
votes
By Design

Standalone Input Module Touch Input Functioning like Mouse Pointer

UI

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Jan 20, 2016

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Version/s: 5.3.1p1

StandaloneInputModule behaves differently to TouchInputModule on touch screen devices when processing touch input. StandaloneInputMo... Read more

0
votes
Duplicate

[VR] Move Sprites-Default's shader and material to BuiltinResourcesExtra

VR

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May 04, 2016

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Version/s:

They need to be moved to BuiltinResourcesExtra, so that the stereo single-pass check box will affect the shader. Read more

0
votes
Not Reproducible

Selecting Camera in hierarchy w/ VR mode and Gizmos on produces artifacts

VR

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May 04, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. Create new project 2. Turn on VR mode 3. Play the project 4. Select camera from the hierarchy 5. Turn on gizm... Read more

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