Search Issue Tracker

0
votes
Not Reproducible

[VR] Crash with OculusUtilities when VR support is off

VR

-

Mar 31, 2016

-

Version/s: 5.3.4p1

Steps to reproduce: 1. Create new project 2. Import package from https://developer.oculus.com/downloads/game-engines/1.3.2/Oculus_Ut... Read more

0
votes
Won't Fix

[iOS][GLES2] Artifacts appears on shadows when useScreenSpaceShadows = 1

iOS

-

Apr 15, 2016

-

Version/s: 5.3.4p2

1. Open project from link below 2. Set useScreenSpaceShadows to 1 in GraphicsSettings.asset 3. Build to iOS with GLES2 4. Create new... Read more

3
votes
Fixed

[iOS] Crash with 'gpus_ReturnGuiltyForHardwareRestart' when running GLES...

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

To Reproduce: 1. Build and run the linked project (see comment) on GLES2 or GLES3. 2. Switch the scenes by clicking the "Next Scene... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

- Create new empty project - Build it for iOS (with any backend Mono or IL2CPP) - Run on a device - See an error in the xCode log (f... Read more

0
votes
Fixed

Lightmap UV's are packed differently between platforms OSX/PC 64bit/PC 3...

Global Illumination

-

Apr 21, 2016

-

Version/s: 5.3.4p4

Steps to reproduce: 1. Open the "MiniRepo.zip" project 2. Load the scene named PeteLightScene.unity 3. Build lightmaps 4. Repeat sam... Read more

0
votes
Fixed

[UWP] Flickering when navigation bar appears on screen

Windows Store Apps

-

Apr 21, 2016

-

Version/s: 5.3.4p3

To reproduce: 1. Build and run attached project 2. Wait util scene will finish loading 3. Swipe up to open Navigation bar 4. Notice... Read more

0
votes
By Design

[GI][OSX] Spot light bounce intensity inconsistent between Win and OSX

Progressive Lightmapper

-

Apr 21, 2016

-

Version/s: 5.4.0b16

Spot light bounce intensity is inconsistent between Windows & OSX (Windows appears to be correct) when spot light has narrow angle. ... Read more

0
votes
Not Reproducible

tex2Dlod colors turn black with RenderTexture when switching to fullscre...

Graphics - General

-

Apr 21, 2016

-

Version/s: 5.3.4f1

Reproduction steps: 1. Open user attached project, make sure OpenGLCore is on top of Graphics API list in PlayerSettings 2. Build th... Read more

0
votes
Fixed

[Bugreporter][Windows]Backslashes in path are shown only in auto-attachm...

Bugreporter

-

Apr 21, 2016

-

Version/s: 5.4.0b15

1. What happened If Unity crashes, auto-attached files are shown with backslash in path (like D:\FTP5.4b15\.....). Manually attache... Read more

0
votes
Fixed

[tvOS] PlayFullScreenMovie broken on Apple TV

tvOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

To Reproduce: 1. Build and run the attached project on an Apple TV. 2. Click PlayVideoMinimal to play a video (or any other mode). ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.