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0
votes
Fixed

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...

Video

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Mar 23, 2017

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Version/s: 5.6.0f1

Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprodu... Read more

0
votes
Fixed

[OSX] Unity crashes when playing a scene with maximized game view

Editor - Other

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Mar 24, 2017

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Version/s: 2017.1.0a5

Steps to reproduce : - create a new project- open the Asset Store and download the UI Pack : Nightmare https://www.assetstore.unity3... Read more

2
votes
By Design

NavMesh Modifiers and Volumes does not work with the Legacy NavMesh

AI Navigation

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Mar 23, 2017

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Version/s: 5.6.0f1

1. Open the NavMeshComponents-master 2.zip example project2. Create a plane3. Mark it as Navigation Static4. Attach the NavMesh Modi... Read more

0
votes
Fixed

Terrain standard shader displays smoothness with max value

Graphics - General

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Mar 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Import attached package2. Drag and drop the terrain ExternalResources/hangar/Terrain/Hangar_terrain3. Observe ... Read more

1
votes
By Design

Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...

Scene Management

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Mar 22, 2017

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Version/s: 5.5.2f1

Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more

0
votes
Fixed

Shaders become unlit when RenderTexture Anti-aliasing is active and Came...

Camera

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Jan 15, 2017

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Version/s: 5.6.0b3

When using a RenderTexture with Anti-Aliasing turned on, the object shaders become unaffected by lights if the MainCamera Rendering ... Read more

1
votes
By Design

[IL2CPP] Windows Store build results in Access Violation crash, const Me...

Scripting

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Mar 23, 2017

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Version/s: 5.6.0f1

Steps to reproduce:1. Open the attached project (ConwayLifeHoloLens.zip)2. Switch platform to Windows Store3. Build for WSA Universa... Read more

0
votes
Fixed

[Android] 'Build and Run' attempts to push a build to device even if err...

Android

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Mar 22, 2017

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Version/s: 5.5.2p3

Reproduction steps:1) Download and open user's attached project2) Try to 'build and run' "EmptyScene" scene on any Android device-- ... Read more

1
votes
Fixed

Time.realtimeSinceStartup does not advance when app is running in backgr...

Scripting

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Mar 17, 2017

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Version/s: 5.5.1p4

Steps to reproduce:1. Open attached project ("892103 repro project.zip")2. Build to iOS3. Deploy to phone4. Disconnect phone from co... Read more

0
votes
Fixed

Enabling and Disabling Collider2D in the same frame while colliding with...

Physics2D

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Feb 03, 2017

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Version/s: 5.6.0b3

To reproduce:1. Open attached project "zombiesNew.zip"2. Open and Play "Test" scene.3. Unity will crash. Reproducible: 5.6.0b4Not re... Read more

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