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2
votes
Fixed

[WIN] Cross compilation job Assembly-Csharp.dll failed when building for...

Deployment Management

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Jun 22, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Build to iOS- Note that the build fails with error: Cross compilation job Assembly-CSha... Read more

0
votes
By Design

[UI Toolkit] Label size takes more than 100% width when set to 100%

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Mar 06, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a5

How to reproduce:1. Open the attached "repro_project.zip" project2. Open UI/CauldronUI/CauldronMainUI.uxml3. Select Screen > Top ... Read more

0
votes
By Design

Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...

Mobile

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Dec 16, 2019

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Version/s: 2019.2, 2019.2.8f1, 2019.3, 2020.1

Steps to reproduce:1. Open the attached project "Case_1205936"2. Build it on android device3. Press "Button"4. Notice the load time ... Read more

0
votes
Fixed

UI Toolkit ListView recursive method call causes StackOverflowException

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Aug 21, 2023

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Version/s: 2021.3.30f1, 2022.3.4f1, 2023.1.11f1, 2023.2.0b7, 2023.3.0a3

Reproduction steps:1. Open the "IN-48963.zip" project2. Open the "Assets/Tests/Combined tests" Scene3. Attach Rider/Visual Studio to... Read more

0
votes
By Design

[Scene/Game View] Changing the initial Directional Light to any other ty...

Scene/Game View

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Mar 20, 2020

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Version/s: 2018.3.0a10, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.2.0a1, 2020.2.0a4

On changing the light type of the Directional light gameobject initially present in the 'Sample Scene" to point, spot or area and ro... Read more

0
votes
Fixed

Changing Font settings pops up warning everytime game is played or stopped

IMGUI

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Feb 10, 2016

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Version/s: 5.4.0b5

To reproduce:1) Open the attached project2) Select font file and change rendering mode to hinted raster from default3) Hit apply (or... Read more

2
votes
Fixed

Standard shader with a low smoothness value shows banding in WebGL

WebGL

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Mar 16, 2015

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Version/s: 5.0.0f4

Reproduction steps:1. Open the attached project "WebGLBanding" and open the scene "spherescene"2. Build the game for WebGL and play3... Read more

1
votes
Fixed

Multipage Sprite Atlas renders incorrectly when Secondary Textures are used

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Apr 24, 2024

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Version/s: 2022.3.23f1, 2023.2.18f1, 6000.0.0b14

Reproduction steps:1. Open the attached “unity-secondary-texture-bug.zip” project2. Open the “SampleScene” scene3. Observe the Scene... Read more

3
votes
Fixed

When setting up fallback fonts through the inspector the reference will ...

uGUI

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Jun 08, 2017

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Version/s: 5.5.3f1

Steps to reproduce:1. Open the attached project (UnityTest.zip)2. In the Assets folder click on "arialbd"3. Under "Font Names" repla... Read more

1
votes
Fixed

Editor crashes when selecting/clicking on 'Pack Preview' in a Sprite Atl...

2D

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Feb 04, 2020

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Version/s: 2019.3.0f5, 2019.3.0f6, 2020.1.0a19

How to reproduce:1. Open the attached 'UnityBug_SvgAtlasCrash.zip' project2. In the Project window select 'MySpriteAtlas' asset3. In... Read more

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