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[OSX] Standalone does not launch on the primary Retina monitor if launch...
1. Download the attached project;2. Launch "Metal.app";3. Move the Resolution dialogue box to main Retina screen;4. Select the highe... Read more
Bottom face of reflection probes gets seam probably due to csm pancaking
Bottom face of reflection probes gets nasty shadowmap seam, which is probably due to csm pancaking. The quality of csm shadows on th... Read more
[PVR] Lightprobe data inconsistent between manual bakes after hiding lights
Under certain circumstances light probes baked with PVR as backend will generate different results after a light has been disabled/e... Read more
[PVR] G-Buffer job fails when Keep Quads option is enabled
When `Keep Quads` option is enabled in Import Settings of a mesh, Progressive Lightmapper gets stuck. Steps for reproduction:1) Open... Read more
[Enlighten][Baked GI] Emissive scene visualization is not working
Emissive scene visualization is not working for Enlighten Steps for reproduction:- Open the scene `t1`- Ensure that backend is set t... Read more
Generated DLL is not loaded with Unity 5.5 and newer
Framework target is set to Mono/.NET 3.5, however in Unity 5.5 while loading this dll, the following error appears: "Plugin targets ... Read more
Stereo Display Standalone build crashes on startup
Steps to reproduce:1. Create a new project2. Save the scene3. Turn on VR in Player settings4. Set to Stereo Display5. Build for stan... Read more
Errors appear when changing Editor colors
To reproduce:1. Open a new project.2. Go to: Edit -> Preferences -> Colors.3. Change any color, or press "Use Defaults". Actua... Read more
Deprecate MirrorMode
I also see this bug on CV1 with Oculus as the only entry in Virtual Reality SDKs under Player settings using Single-Pass Stereo and ... Read more
"Dynamic batching: index buffer destination/source is NULL" when draggin...
"Dynamic batching: index buffer destination/source is NULL" when dragging a blank sub-sprite of a Multiple-mode sprite to the scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph