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Texture preview is black
To reproduce: 1) Open attached project 2) Look at the texture both in preview in project view and inspector preview Expected: It's ... Read more
[Collaborate] (2018.1) Opening project from the cloud opens another inst...
To reproduce: 1. Open Unity 2. Open any project from the cloud Expected result: only the project opens Actual result: another insta... Read more
CharacterController.IsGrounded gets set to False in Standalone build
Steps to reproduce: 1. Open attached project "2dot5_Demo" (OC link) 2. Build for Windows Note: the WebGL build works fine so maybe ... Read more
Making changes to a scriptable object, all scenes loaded in the Hierarch...
How to reproduce: 1. Download attached project file 2. Load both Scene1 & Scene2 into the Hierarchy 3. In Scene1, select GameObject ... Read more
Assertion failed: Shader Compiler Socket Exception when certain Shaders ...
To reproduce: 1. Open the attached project; 2. Attempt to Build the project. Expected result: Unity builds the project successfully... Read more
Mesh Filters within Blender files are not recognized in Cloud Builds mak...
Steps to reproduce: 1. Open QA's attached project 2. Open scene "1" in Assets folder 3. Add the opened scene to the Build Settings 4... Read more
[Dashboard]Pressing "Enter" on the keyboard presses disabled "Save Chang...
How we can reproduce it (Note: you need to have project which uses Multiplayer, and "Live Mode" should be enabled for your organizat... Read more
GUI Buttons doesn't work on iOS for attached project
GUI Buttons doesn't work on iOS for the attached project which consumes some native APIs for screen-rotation and screenshot. Steps ... Read more
[Hololens] Remoting to device is spamming assertion failures
Getting: Assertion failed: HLWM: Reading and writing a shared object on multiple threads simultaneously is not threadsafe! Spammed... Read more
[Graphics] Shadows for point lights are rendered with artifacts when gra...
Shadows for point lights are rendered with artifacts when graphics API is set to metal. Steps to reproduce : 1. Create a new proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object