Search Issue Tracker
[iOS][InputField]Keyboard is reopened when switching between inputfields
How to reproduce: 1. Open attached project 2. Open scene main.unity 3. Build to iOS and run 4. Click one of the Input Fields to bri... Read more
[Android][PS4] IL2CPP: classes duplicated from Standard Asset classes ar...
Steps to repro: 1. Use attached repro project, ensure that scripting backend set to Mono 2. Build and run it on the device 3. On ap... Read more
Playables crash on cyclic graphs
Run the "Test Cycle" scene. We do not handle cycles in the graph so Mixer A -> Mixer B -> Mixer A crashes. We should detect and ref... Read more
Playing a scene with OVR utilities crashes Unity
Steps to reproduce: 1) Extract and open the attached project (791720-stripped.zip) in Unity. 2) Press 'Play'. 3) Unity crashes. *No... Read more
Importing some video files requires QuickTime to be installed
How to reproduce: 1. Create a new project 2. Download the attached movie.mp4 3. Drag it to created project 4. Notice the error "Mov... Read more
[iOS] Application fails to load when all audio clips are referenced in s...
Steps to reproduce: 1. Open project from link below 2. Build to iOS 3. Launch on low end device like iPhone 4 or iPad Mini 1 4. App... Read more
Lightmaps for objects far away from transform origin have artefacts
Workaround: assign a http://docs.unity3d.com/Manual/LightmapParameters.html to the distant mesh and set pushoff to a higher value. T... Read more
[TextureImport] Importing large HDR cubemaps uses a lot of memory, crash...
TLDR: importing 15000x7500 HDR file into a 4096x4096 cubemap uses 9.2GB of memory during the import process. Steps to reproduce: 1... Read more
[ExecuteInEditMode] OnTransformChildrenChanged is called thrice when del...
Steps to reproduce: 1. Open attached project 2. Open scene "OnTransformChildrenChangedBug" 3. In hieararchy, select "Bug" GO and cr... Read more
[DLL]Importing native DLL crashes Unity
Steps to reproduce: 1. Open attached project. 2. Open scene named "main". 3. Press play button. 4. Notice that Unity crashes and "Un... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window