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ArgumentException: ComputeBuffer.SetData() prevents project upgrade
This is a regression introduced in 2018.3.0a10 and I managed to reproduced this int he current trunk (2019.1.0a4) Repro steps: - did... Read more
PhysicsDebugger visualization of GameObject doesn't display correctly wh...
Steps to reproduce:1. Open project in "PhysicsDebuggerBug.zip"2. Open BugScene3. Select the GameObject "Character"4. Open the Physic... Read more
[Addressables] Modifying Addressable asset group contents does not mark ...
How to reproduce:1. Open user-submitted project (AddressablesSetDirtyBugRepro)2. Remove the Assets from Group 13. Add some Assets to... Read more
Unable to fetch the correct bake backend after upgrading the project wit...
Steps to repro: 1. Open attached project and 'scene' scene;2. In the Lighting window go to 'Baked Lightmaps' tab;3. Double-click on ... Read more
Lightmaps broken in additive scene setups when Static Batching is enabled
Steps to reproduce: 1. Download the attached project and open AdditiveLighting_00_Master scene (Assets > Multi-Scene Tutorial >... Read more
[iOS] The Accelerometer stops working when disabling the Gyroscope in Build
To reproduce: 1. Download attached project "AccelerometerTestProject.zip" and open in Unity2. Open "SampleScene" scene3. Build for i... Read more
Default timeline instance is selected on switching focus from Unity to a...
Steps to reproduce: 1. Open the attached project.2. Select the cube from hierarchy.3. In the timeline window, select sphere timeline... Read more
[Profiler] Non-matching Profiler Begin/End samples for Gfx.ProcessComman...
To reproduce: 1. Download attached project "New Unity Project (3).zip" and open in Unity2. Go to Edit > Settings > Player and ... Read more
Alpha channel is corrupted when using RenderTexture on Metal and OpenGL
Steps:1. Open user's attached project ("Render Texture Test Project.zip")2. Change Graphics API to Metal or OpenGL3. Build and Run E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements