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[WebGL] Input is not updated when WebGL player loses/regains window focus
Reproduction steps: 1) Open "798493 WebGL Input" project and build it for WebGL 2) Launch built project 3) Press space button, right... Read more
EditorApplication.isPlayingOrWillChangePlaymode returns wrong value if t...
Steps to reproduce: 1. Open attached project 2. Open the 'IsPlayingBug.cs' script and change something (add a few lines for example... Read more
Anti-aliasing causes text to have artifacts
Reproduction steps: 1. Open attached project 2. Open scene "BugScene" 3. If artifacts are not instantly visible zoom in and out W... Read more
[Shaders][MojoShaders] Surface shader unknown include file shows incorre...
Info: Steps: 1. Open attached project. 2. Select SystemSurfaceMojoshaderErrorDirect.shader. 3. Notice that error is shown in line 16... Read more
[Android]Screen.dpi outputs wrong dpi on some android devices
To reproduce: 1) Open attached project 2) Build and run on device 3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (... Read more
Deleting game object in Scene view baked mode after baking lightmaps cra...
- Open the attached project - Select the Vehicles parent game object in the Hierarchy view and set its Static field (enable static f... Read more
Editor crashes when importing .obj
1. Open the attached project Note: Sometimes it crashes while opening 2. Attempt to import 'StreetA.obj' to Assets Result: Unity ha... Read more
GetCharacterInfo does not work when Canvas Scaler is set to "Scale With ...
Reproduction steps: 1. Open User's project -Notice that Canvas scaler is set to "Scale With Screen Size" 2. Run "TestScene" scene 3.... Read more
[UWP]RPC call doesn't work when project is built with 'Unity c# project'
To reproduce: 1. Open project 2. Select Unity c# project 3. Build and project on device 4. Run start scene in editor 5. Click serve... Read more
Duplicating multiple game objects reverses their order in the hierarchy
To reproduce: 1. Create a new project 2. Create three gameObjects in the hierarchy 3. Copy or duplicate them. Notice that the order ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects