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[Docs] Compute Shader asset reference button directs to a broken link
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "NewComputeShader"3. In the Inspector Windo... Read more
API Compatibility Level changes when upgrading Project from 2018.2 to 20...
Steps to reproduce:1. Create a new project in 2018.22. Change Scripting Runtime Version to .NET 4.x Equivalent3. Confirm that the AP... Read more
Post Process Layer modifies the Viewport Rect of the Camera
To reproduce: 1. Open the attached project (Bug Project.zip)2. Open the Bugged Scene3. Select Main Camera4. Toggle Post Process Laye... Read more
[WindowsMR][Remoting] - 2018 - GestureRecognizer doesn't work in Standal...
GestureRecognizer doesn't work in Standalone Build using UWP Remoting Using Unity 2018.2.0a2 version Build UWP app and enable mix-re... Read more
NetworkBehaviour.Update may be called before OnStartClient
NetworkBehaviour.Update may be called before OnStartClient In rare cases when joining a game with lots of objects, a NetworkBehaviou... Read more
Copy/paste is broken in the Linux bug reporter
To reproduce:1) Create new project2) Copy some text3) Open Bug Reporter4) Paste the text in Expected: Text pastes in without issuesA... Read more
Missing Components don't appear in the Inspector when in Prefab Mode and...
Repro steps:1. Open user attached project2. Open scene "SampleScene"3. Select "ThirdPersonController" in the Hierarchy4. Notice the ... Read more
[Docs] MonoBehaviour Import Settings and imported MonoBehaviour referenc...
How to reproduce:1. Create a new MonoBehaviour script and select it in the Project Window2. In the Inspector Window press the blue d... Read more
[Docs] AssemblyDefinition asset reference button directs to broken link
How to reproduce:1. Open the user-submitted Project2. Click on the "Tests" file in the "Tests" folder3. In the Inspector Window pres... Read more
[Docs] CustomRenderTexture reference button directs to a broken link
How to reproduce:1. Open the user-submitted Project2. In the Project Window click on the "New Custom Render Texture"3. In the Inspec... Read more
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