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DeltaPosition stays at 0 when Apply Root Motion is disabled
How to reproduce:1. Open the user's attached project2. Open SampleScene3. Enter the Play Mode Expected result: Delta Position change... Read more
Editor crashes with IDList::GetNext when trying to use GraphGUI in custo...
How to reproduce:1. Open attached project "project2_Kaushal_Joshi"2. Change Layout to Default (to close the window which crashes, as... Read more
[PostProcessing] [Mobile] [Gles2] Chromatic Aberration effect gives a bl...
1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles23) Build and Run project on a device4) Select... Read more
[Physics2D] RelativeJoint2D should support driven rotations as per Box2D
RelativeJoint2D should support driven rotations as per Box2D Steps to reproduce:1. Open attached project.2. Play Scenes/RelativeJoin... Read more
[General] UnityEngine.Application.logMessageReceived is not being raised...
How to reproduce:1. Open attached project "New Unity Project.zip"2. In Project window, double-click on "Initializer" script3. In Scr... Read more
Allocating too many variables in a method leads to a crash
Steps to reproduce:1. Download and open the attached project2. Add LoadMegaCrash.cs to a a gameobject3. Enter playmode Expected resu... Read more
[HUB] Unable to sign in using HUB on Windows
Unable to sign in using HUB on Windows. It keeps shows the following message "You are currently not connected to a network. Some opt... Read more
[TextureSheetAnimation] Missing sprite references in 19.1 upgrade / some...
Repro steps:1. Open the 15_SpriteTextures scene from the project attached in the comments below.2. Select the particle system in the... Read more
!asset->IsFolderAsset()' error is thrown when building a AssetBundle con...
How to reproduce:1. Open the attached project2. Go to menu bar -> Assets -> select Built AssetBundle3. Go to the Console windo... Read more
[Editor] Preset cant be added to a game object by dragging it from proje...
Steps To Reproduce: 1. Create a new Project.2. Hierarchy > 3D > Cube.3. Create a preset of box collider of the cube.4. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes